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    by Published on September 30th, 2008 22:03



    Those hoping to Command and Conquer from a more personal perspective are sure to be disappointed with the demise of EA's upcoming first-person shooter, Tiberium. According to a report on Kotaku (we've verified with EA), development on the game was suspended due to its inability to meet "the high quality standards set by the team and by the EA Games Label" before its post-delay fiscal 2010 release.

    According to EA's Mike Verdu, "The game had fundamental design challenges from the start. We fought to correct the issues, but we were not successful; the game just isn't coming together well enough to meet our own quality expectations as well as those of our consumers."

    Though we're glad to be spared from any game that effortlessly slides beneath EA's recently raised Limbo pole, Tiberium's cancellation will reportedly result in several members of the development team being "released." The publisher claims that it "will make every effort" to move "talented people" to other, actually-coming-out projects.

    http://www.joystiq.com/2008/09/30/di...d-conquer-fps/ ...
    by Published on September 30th, 2008 19:49

    via Joystiq


    Lionhead CEO Peter Molyneux is saying that Fable 2's online co-op could be available on launch day. Microsoft's Gamerscore Blog announced over the weekend that the feature would not be available at launch, but should be auto-patched in later, hopefully within a week.

    Speaking at a video game festival in Paris yesterday, Molyneux allegedly said that Fable 2 would include online co-op at launch, though clarified today that he could not confirm the timing, saying the team had an "ambition" for a day one patch. Having that wiggle room of a week would probably be best for Lionhead, but we're happy to take the online patch at launch too. ...
    by Published on September 30th, 2008 19:33

    via Joystiq


    We wish we had some insight for you that could put this image into some different perspective, but it's exactly what it looks like: A lightsaber attachment for your Wiimote. You pay $35, you put one of them on your controller and it makes your pretender work better. Seriously.

    As we've said on the Joystiq Podcast, if you're unable to have Wii fun without an attachment like this, you're tantamount to a fetishist unable to climax without the introduction of leather-bound dominatrices or rubber replications of farm animals. So, feel free to pick up the two-pack, but just make sure the store's empty beforehand, OK? ...
    by Published on September 30th, 2008 19:31

    via Computer and Video Games


    Another magazine has backed up reports that the inevitable third instalment in constipated shooter series, Max Payne, is in development internally at Rockstar.

    The latest Xbox World 360 echoes this US mag report, which claims that the shooter has been moved away from original Finnish developer Remedy (which is currently asleep on the job with Alan Wake) and handed to Rockstar Toronto, the studio responsible for The Warriors.

    Some fans will take it as bad news that the original daddy isn't at the helm, but with the current Wake situation we reckon they should be glad it's coming at all.

    "While Rockstar aren't patently going to be able to bang the game out in time to coincide with Marky Mark Wahlberg's forthcoming cinematic portrayal of New York's most tragic cop, we're guessing they're at least going to ride in on the back of it," says XBW.

    The rumour's looking more and more likely to be true then - and with a film coming out, why wouldn't Rockstar pump out a new one? We would.

    Take-Two previously confirmed the third game in a conference call back in 2004, stating that "there will be another Max Payne". Though obviously not much has happened since then... ...
    by Published on September 30th, 2008 19:25

    via Edge Online


    On message boards, naysayers have been claiming for years that PC gaming is "doomed."

    But John Welch, CEO and co-founder of Diner Dash house PlayFirst says it's the other way around.

    "...I think the console is going to be over as we knew it previously. They’re expensive to make, there is no real need for them," he told Venture Beat.

    As the head of a business based on mass market online PC gaming, he's convinced that the hardcore console gamer is increasingly a niche audience.

    Ironically, he pointed to the massive success of the Nintendo Wii as proof that console gaming is on its last leg.

    "I think the biggest proof point in the death of consoles in my thesis is the Wii," he said. "The most successful, most difficult to acquire console in this generation is at least a generation old in hardware.

    "The advances are in software and peripherals. Why do you need a box for that? If the real expansion is occurring because of what Nintendo has done, why do we even need a console?"

    He said that technology on par with the Wii's could be implemented in "your average set top box."

    Welch continued, "How much would it cost to integrate Wii-like technology into a set top box, if anything even needs to be specialized? What we really need are more standards around the input devices."

    Welch's comments are in line with those of fellow online exec Alex St. John, the head of WildTangent.

    “The console era is fading rapidly because graphics are no longer the differentiator: people are looking for other things like community or new types of input," St. John recently told Edge. ...
    by Published on September 30th, 2008 19:15

    via Kotaku


    Prepare to qualify! Namco Networks, the mobile game development and publishing arm of good old Namco Bandai has futzed around with a classic racing title and dropped it on the iPhone for a whole new generation (read: market) of gamers to enjoy. Pole Position: Remix takes the primitive gameplay of the original Pole Position, tacks on some rather nifty new controls, and charges you $9.99 for the privilege of playing it.

    “Pole Position: Remix is a fun and intuitive game that anyone can take for a spin,” says Scott Rubin, senior vice president, Namco Networks. “Similar to playing a racing game in an arcade, Pole Position: Remix makes you feel as if you are actually getting behind the wheel and racing on the track, screeching around turns and breaking to avoid a crash.”

    In a fit of nostalgia I downloaded the game this morning. It's solid, and the controls are fun, both the tilt steering and the on-screen thumb-controlled steering wheel options. It's just the gameplay really hasn't aged all that well. I need some sort of nostalgia alarm that locks my wallet when the feeling hits. If you just can't resist, PP:Remix is now available at an Apple Apps Store near you. ...
    by Published on September 30th, 2008 19:06

    via Eurogamer


    Microsoft has finished maintenance work on Xbox Live.

    The downtime lasted slightly longer than planned as foundations were laid for the upcoming dashboard revamp, which looks likely to happen in November.

    This also hails the arrival of the Mii-style "Avatars" that will liven up Gamercards and soften the hardcore image of the console.

    Part of this will be subtly-animated themes and Friends lists, which were explained in more detail yesterday. With pictures. ...
    by Published on September 30th, 2008 19:01

    via Games Industry


    Microsoft has said that sales of the Xbox 360 have doubled in the past two weeks, outselling Sony's PlayStation 3 by two-to-one.

    According to Chart Track figures, sales were up 214 per cent in the past two weeks, in the wake of a price cut across the European region.

    "This data shows that the Xbox 360 trajectory continues upwards, and not just in the UK," said Chris Lewis, VP of Xbox in Europe.

    "We've seen uplift in all countries in Europe and are confident that even at this rate of growth we can keep retail satisfied with a steady supply of consoles throughout the Christmas season."

    Although Microsoft's claims are backed by Chart Track's data, the company stopped short of detailing exact unit sales for the period.

    "Our commitment to continuously improving and innovating new content, our new high-profile marketing campaign and the fact that we’re now the best-value next-gen console on the market with an entry-level ERP of GBP 129.99 combine to make Xbox 360 the right blend of gaming and wider experiences at the right price to offer unparalleled entertainment for everyone. And these figures prove it," added Lewis.

    Microsoft is continuing its aggressive PR and marketing campaign in the run up to Christmas. Last week it began airing a new series ads in a bid to open the console up to a wider audience.

    Two week's ago, Microsoft reduced the price of the Arcade Xbox 360 to GBP 129.99, the Premium unit to GBP 169.99 and the Xbox 360 Elite GBP 229.99.

    The company has sold over six million units in Europe, and new figures today reveal that 2.3 million of those are in the UK alone. ...
    by Published on September 30th, 2008 18:58

    via Games Industry


    LucasArts' multiformat title Star Wars: The Force Unleashed has held on to the number one spot in the UK despite a drop in sales of 38 per cent.

    The title is facing tough competition from Nintendo's Wii Fit, which registered a surge in the region as sales jumped 75 per cent.

    Ubisoft's Brothers in Arms: Hell's Highway debuts at number four this week, according to data from GfK Chart Track, which revealed 65 per cent of sales were on the Xbox 360, and 35 per cent on PlayStation 3.

    The only other new entry in the All Formats top ten was Disney's racer Pure, at number eight.


    The full top ten All Formats sellers in the UK follow:

    1. Star Wars: The Force Unleashed
    2. Wii Fit
    3. Mario Kart Wii
    4. Brothers in Arms: Hell's Highway
    5. Tiger Woods PGA Tour 09
    6. Wii Play
    7. Carnival: Funfair Games
    8. Pure
    9. Big Beach Sports
    10. Guitar Hero III: Legends of Rock ...
    by Published on September 30th, 2008 15:11

    reported at Gamesindustry.biz

    New figures from data specialist GfK Chart Track have revealed the current installed base for console hardware in the UK.

    As of September 2008, the PlayStation 3 has reached 1.4 million units, the Xbox 360 2.3 million and the Wii 3.6 million units.

    The numbers show considerable growth from 2007 – both the PlayStation 3 and Xbox 360 have shifted a million units since the same period last year when their installed base was 0.4 million and 1.3 million, respectively.

    However, it's Nintendo's Wii that has boomed in the region, from 1.1 million units in September 2007 to the current 3.6 million units.

    In the battle of the handhelds, the DS has also shot up in the UK from 3.8 million to 7.1 million units in the space of a year, while the PSP has registered a more modest growth in comparison, from 2.2 million to 2.9 million units.

    The installed base for all five consoles has almost doubled in the UK from 8.8 million to 17.3 million in twelve months

    The data comes from High Street retailer The Game Group, which estimates that by Christmas the installed base for the Wii will reach 4.9 million units, the Xbox 360 2.8 million and the PS3 1.9 million units.

    DS units are expected to climb a further 1.2 million to 8.3 million and the PSP to 3.1 million. ...
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