• DCEmu Homebrew Emulation & Theme Park News

    The DCEmu the Homebrew Gaming and Theme Park Network is your best site to find Hacking, Emulation, Homebrew and Theme Park News and also Beers Wines and Spirit Reviews and Finally Marvel Cinematic Universe News. If you would like us to do reviews or wish to advertise/write/post articles in any way at DCEmu then use our Contact Page for more information. DCEMU Gaming is mainly about video games -

    If you are searching for a no deposit bonus, then casino-bonus.com/uk has an excellent list of UK casino sites with sorting functionality. For new online casinos. Visit New Casino and learn how to find the best options for UK players. Good luck! - Explore the possibilities with non UK casinos not on Gamstop at BestUK.Casino or read more about the best non UK sites at NewsBTC.
  • DCEmu Featured News Articles

    by Published on July 24th, 2008 21:28

    via WorthPlaying

    The King of Dokapon has offered you his throne; all he asks for in return is that you dispose of an invading horde of thieving monsters. Trouble is - you’re not the only one he asked. Contend with up to three friends as you navigate playfields littered with challenges, monsters to defeat, and rare secrets to unlock. Warning: Relationship counseling not included.

    The Kingdom of Dokapon is a land of wealth and riches ruled by a gold-loving King and his daughter Princess Penny. One day, monsters begin appearing all over the realm, assaulting the towns and stealing all of the empire’s wealth. The King, unable to collect taxes from his impoverished citizens, calls for heroes from across the land to come and rid his monarchy of these monsters. The prize for the hero who is able to free the land: The hand of Princess Penny and rule of the Kingdom itself!

    Key Features

    * Innovative board game-RPG crossover – Tired of shallow gameplay in party games? The genre gets retooled in this exuberant mix of role playing and board games! Encounter zany characters, collect rare items, and explore a fascinating kingdom on your quest to vanquish monsters, gather treasure, and level up!
    * The friendship-destroying game – Turn the heat up on your rivalries! Take on up to three other soon-to-be-ex-friends in the race for Princess Penny and the crown. Battle, steal, deface – playing dirty is the name of the game – through a variety of locales and challenges. After your friendships are broken, the game is just as much fun to play alone.
    * Never the same game twice – Tons of battles, magic spells, mini-games, and multiple play modes add up to endless replayability!
    * Easy, intuitive, and effective combat system – This is no boring game of hack-and-slash. Players covertly choose their actions in an intuitive battle interface that guarantees every fight will surprise.

    Dokapon Kingdom, not yet been rated by the ESRB, is currently scheduled for release on October 14th, 2008.

    Click the link for the screens ...
    by Published on July 24th, 2008 21:19

    via Gizmodo US


    While most of the attention has been on iPhone 3G stock at Apple Stores (rightfully so, since Apple is hoarding most of them) anyone not in driving distance of an Apple Store has to get theirs in AT&T land. So here's the sorta good news, if you're patient: If you do AT&T's direct fulfillment deal—pay for it in full, then they call you to pick it up when it arrives—you'll get your phone in about two weeks on average, guaranteed. And the bad news:

    All the phones are going to the direct fulfillment program, so don't expect to just walk into a store and buy one. They're not getting them, and won't, until the shortage is over:

    We hope to begin re-stocking our stores as soon as we can, but first priority goes to those customers who purchased through direct fulfillment.

    Our advice? If you've gotta have one NOW, take Friday off, drive to an Apple Store before it opens, and make an urban camping trip out of it—bring beef jerky, a fishing pole (to fend off panhandlers) and guitar to sing Kumbaya, which, with any luck, will drive people out of line. ...
    by Published on July 24th, 2008 21:15

    via Gizmodo US


    A ROM update from Hong Kong for the HTC Touch Diamond released yesterday adds some fantastic functionality such as the use of the 850MHz GSM band (used by AT&T here in the US) and the improved TouchFLO 3D performance. (For the record, the performance update is great.) There are also a few bug fixes like the "no signal issue" and home page loading. Grab it at the links from XDA Devs, here. ...
    by Published on July 24th, 2008 20:56

    via Joystiq


    Have you ever had that dream where you're running down a hallway but are unable to reach the exit because the doorway is constantly stretching out of reach? For fans of Burnout Paradise for the Xbox 360, this has become a waking nightmare, as Criterion has again pushed back the title's forthcoming "Cagney" update until early August.

    Criterion is currently "aiming" to release the free update on August 4, nearly a month after the patch arrived on the PS3. However, according to a post on the dev's website, this merely represents the "earliest" that we can expect it to show up. Interestingly, while the previous hold-up was laid at the feet of Xbox Live's burdensome certification process, this latest information indicates that the update, much like the patience of street carnage virtuosos, is now in the "final stages of testing." ...
    by Published on July 24th, 2008 20:53

    via IGN


    Resistance 2 will be getting the Beta treatment this September, with subscribers to Sony's US only online magazine Qore able to get an early taste of Insomniac's eagerly awaited first person shooter.

    With the full game scheduled to launch towards the end of the year, Qore subscribers will be able to get an early taste of the multiplayer game that's set to support up to 60 players. Unfortunately for European dwellers, Qore remains exclusive to North America, and although Sony are yet to confirm details for access to the Beta in other territories expect an announcement in the coming months.

    In the meantime, gorge yourself on this prime selection of gameplay videos for what's set to be one of Sony's biggest titles this year. ...
    by Published on July 24th, 2008 20:47

    via IGN


    Ubisoft has delayed Tom Clancy's Splinter Cell: Conviction until its fiscal 2009-10 year. The announcement was made in a financial statement released today. Previously scheduled for a 2008 fourth quarter release, Splinter Cell Conviction was delayed to bolster the publisher's future release list. In addition, the delay also allows more time to work on the game, the latest in the stealth action series.

    Ubisoft's fiscal year ends on March 31; hopefully we won't have to wait until 2010 to get our hands on the next iteration of the stealth action franchise. ...
    by Published on July 24th, 2008 20:39

    via Computer and Video Games


    Although Sony says Home is "on schedule" for autumn, we wouldn't bet your life on it as big Kaz has iterated that "it doesn't matter when we launch."

    While offering a reminder of his apology for the twice-delayed online networking service, Hirai made clear:

    "I'd much rather make sure we take the time to have a great service rather than rush something into the market - only for consumers to say: 'This is not enough for me.'

    "I want to avoid that. If we have the right service, it doesn't matter when we launch - so long as it's in a reasonable timeframe," he added.

    He doesn't care for rip-offs trying to steal Home's thunder either. "Whether our competitors decide to follow what we've done with Home or not follow us, that's up to them. Given the fact that I've delayed the launch of Home twice - for which I've apologised - I think I've done it for a very good reason, and that's because I want to bring the very best service possible to consumers around the world.

    "We're very confident in when we do launch the open Beta service, it's something that will really resonate with the consumers," a confident Hirai told MCV.

    After waiting this long, we hope he's right. ...
    by Published on July 24th, 2008 20:36

    via Games Industry


    The recent cull of underperforming titles on Xbox Live was "not a surprise", according to Doublesix's studio head, James Brooksby.

    Brooksby told GamesIndustry.biz that Microsoft's decision to delist underperforming titles last month was really only a matter of time, saying "it was going to happen at some point".

    "I'm not sure exactly how that system works... but it's not a surprise that it was going to happen at some point, lets put it that way," he said.

    He went on to explain how such actions were just the nature of digital distribution, which has a dynamic business model, and that Doublesix is used to dealing with such challenges.

    "I think as far as the business models for all of the platforms are concerned they're all changing and evolving very quickly because this is very new for everybody... We're just approaching each new challenge as it comes along in terms of the changing business models and the changing structures," said Brooksby.

    "As far as we're concerned it's a very exciting market, I'd rather have it that way than have it very stale and stagnant - the way things have been for some time."

    Brooksby's full interview with GamesIndustry.biz is now available online. ...
    by Published on July 24th, 2008 20:33

    via Eurogamer


    SEGA has announced solid release dates for upcoming titles including Samba de Amigo and Valkyria Chronicles.

    Musical monkey Samba de Amigo and tattooed PS2 action-adventure Yakuza 2 arrive on 19th September, according to the SEGA list. BioWare's role-playing interpretation of Sonic for DS, Sonic Chronicles, arrives a week later on 26th September.

    Then, in November, we've got the attractive Valkyria Chronicles on PS3 - a blend of strategy and action painted in watercolour visuals. Interesting, to say the least.

    The games listed as next year we already knew about. Empire: Total War is on 6th Feb, Sonic and the Black Knight for Wii is set for a spring launch, and Stormrise is due sometime in 2009.

    And in the immediate future, there's the PC version of Beijing Olympics, due out on 9th August. Hopefully it will fare better than the lacklustre console versions. ...
    by Published on July 24th, 2008 20:28

    via Eurogamer


    Q-Games has detailed some of the Trophies in PixelJunk Eden, the flowery PSN game that should be released in demo form sometime today.

    PSN titles are allocated fewer Trophies than full-scale Blu-ray releases, according to Q-Games boss Dylan Cuthbert, and they're not allowed the elusive platinum reward.

    Anyway, to earn a bronze Trophy in PixelJunk Eden, you need to open every seed on one level. Other Trophies are given out for destroying 500 prowlers or collecting 15 crystals in one jump.

    Cuthbert says his favourite reward is only obtainable when playing with two friends; you have to bounce one person between the other two for a total of five times without the ball-person touching the ground.

    PixelJunk Eden also has built-in YouTube support, which requires simple one-button commands to execute and has no impact on performance.

    We're told Q-Games is looking into retroactively fitting PixelJunk Monsters with Trophies, as well integrating in-game XMB music; if the demand is high enough, the features will be added.

    Head over to our PixelJunk Eden gamepage for plenty more information. ...
  • Search DCEmu

  • Advert 3