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  • DCEmu Featured News Articles

    by Published on June 1st, 2008 13:01

    via psphacks

    The homebrew just doesn’t stop… Sangheili has released a minor revision of PSP Pileup. Adding one new mini-game and some in-game tuneage, we’re left with PSP Pileup v0.3a.

    You’re also given the ability to customize the play list with your own MP3s. So load up your memory stick, move to the grove, and have fun unlocking the mini-games.



    PSP Pileup v0.3a changes:

    added music!
    if you want to add your own music, add your mp3’s into PSPileup/bricks/ and name it the next number in the sequence.
    added a new minigame; “1000″
    added an easter egg in 0.2, but i don’t think anyone noticed it, yet…

    Download and Give Feedback Via Comments ...
    by Published on June 1st, 2008 12:53

    via psphacks

    Bored of the plain ol’ XMB? Perhaps you desire refined or more control over organizing/managing that mess of data on your memory stick. For those who like to keep things organized in a clean and functional manner, you best check out MyPspMenu.

    “MyPspMenu” is a shell stemming from the well-known and much respected developer, Cpasjuste. It’s also been submitted into our Homebrew Idol competition as entry #15.


    MyPspMenu R1 features:

    Organise your homebrews/games in 6 sections and launch them with a custom cpu speed: Games, Emulators, PSX, ISOs, Applications, UMD
    Filer explorer:
    Explore memory stick, umd, flash0, flash1, , nethost0, usbhost0, iso, cso.
    Copy, paste & delete files/folders from/to memory stick, umd, flash0, flash1, iso, cso, etc… (flash0 in write mode so be careful).
    Create folders.
    Rename files/folders.
    View/preview images (gif, png, jpeg : 512*512 pixels max, 500Kb max).
    Play a single mp3 (playlist to come with next version).
    Show directory/files size.
    Launch homebrews and iso/cso via wifi (nethost, can be bugged for now).
    Launch iso/cso via usbhost in “oe” or “noumd” mode (with an umd inserted for noumd mode, no homebrew launching via usbhost for now).
    View battery, free space, date, time information.
    Setting menu:
    Select/save your PSP cpu speed
    Select/save your USB state.
    Select/save the default skin.
    Quit menu: Reboot the PSP, Exit to XMB, Poweroff the PSP.

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    by Published on June 1st, 2008 12:50

    via psphacks



    Last week Brick shared Rythm Engine: Rythm Box Mod for the Homebrew Idol fans worldwide. Today, well, actually yesterday, RE:RBM V2 was released.

    If you missed our previous coverage, Rythm Engine: Rythm Box Mod packs a unique style of game play. Remain in sync with the beat while bouncing from the flashing walls, collecting power-ups, and destroying enemies. Consider it a “Rhythm Shooter”, if you will.


    RE:RBM v2 changes:

    You can now break in pieces big enemies
    New particle effects
    Different attributes for each weapon
    Different particles for each weapon
    Smoother particle effects
    Added new power-up (SHIELD) (has a small amount of hp)
    Added animated effects for shield.
    New power-up icons.
    Added new boss-type enemy.
    Added new enemy type.
    Improved AI system (added more states , and mainly used by the new enemies).
    Added menu sounds.
    Added more particle effects (for bombs).
    Highlighted (menu) elements are now flashing.
    New score text effects
    Added menu sounds (nav/confirmation).
    Lowered down power-up timer.
    New theme
    New theme effect
    Some misc code optimizations.
    Updated level editor to v1.c (from v1.a).

    Download Here and Give Feedback Via Comments ...
    by Published on June 1st, 2008 12:47

    News/release from theunderminer:

    PReSS stands for Portable RSS. And that's just what it is: an RSS reader for the Playstation Portable. Let PReSS connect to any WiFi access point and you're good to go. With it's 6 hour battery lifetime, reading the news while travelling was never easier.


    Heres whats new:

    full integration of http 1.1
    more stable due to reuse of connections
    speed up through higher cpu speed. To compensate; the speed is lowered when idle.
    the playing song now displays at the bottom of the screen
    2 major bugs fixed,
    and some minor ones

    Download and Give Feedback Via Comments ...
    by Published on June 1st, 2008 12:42

    News/release from slicer4ever:

    ok this has been hell to get it up....HELL, so that means not every control is complete

    anywho:
    the gameplay is done

    features:
    8-Ball
    9-Ball
    AI
    some other crap i can't list atm

    i'm tired...very tired so here's some screens and try the dam thing i'll be back tommorow



    known bugs:
    ball's sometimes glitch around(i have a theory as to why but tracking it down is the hard part)
    8-Ball win system screwed up and i've been trying to figure out as to why, but for now....if you know you win, you've won...(you'll pocket 8-Ball and it'll say foul simple go one more time to end the game)
    credits screen was implemented not 10 min's ago, so i may have forgotten some ppl
    no eboot image
    i'm missing many features i wanted on the release so expect anothe release by this wendsday or tuesday
    L and R do not work atm i know it said to select next ball, but it wasn't at the top of my get done before competition list, so sry

    other crap:
    winner of the poll's table is not in here, i'm so rushed to put this out for the competition i didn't have time to switch out the current one, i'm sorry ifiwere1337

    now than i'm taking a two day break i'll see you again tommorow, but i'm not touching the game until monday i've put off alot of friends and sleep to finish this

    Download and Give Feedback Via Comments

    via slicer4ever ...
    by Published on June 1st, 2008 12:40

    News/release from Torch

    Lockdown allows you to password protect your PSP from prying eyes.
    It also protects the Recovery Menu so that the protection can't be disabled without considerable effort, such as writing a VSH mode plugin to uninstall it from flash0, or by unbricking with Pandora.

    Features:
    * Modern GUI
    * Uses PSP keys like Square, Cross, Circle etc as password, instead of fumbling with an on screen keyboard
    * Fully configurable from the PSP
    * Protects Recovery Menu as well
    * Supports 2 modes of operation: 1st mode will only ask for password when the PSP is rebooted or powered on. 2nd mode will ask for password every time the XMB is launched, such as after quitting a game etc.
    * Application errors (Game could not be started, etc) will be displayed normally in the XMB unlike other password programs which won't display these messages. So you know why you were sent back to the XMB.

    Installation:
    1. Open flash0 via USB. Go to flash0:/vsh/module folder. Make sure you have enough free space to install both the files.

    2. Rename the vshmain.prx to vshmain_real.prx

    3. Rename the recovery.prx to recovery_real.prx

    4. Paste the two files from the archive in this folder.

    5. Ensure that you have renamed the files correctly or you will brick.

    6. Disconnect USB and reboot the PSP.

    7. You will see the password screen asking you to set a new password. You can use the PSP face buttons, the D-Pad and L-Trigger & R-Trigger. You can enter a maximum of 10 buttons. Press Start after you are done. It will ask you to re-type the password for confirmation.

    8. Now you can select one of the two modes of operation: Ask password only on reboot, or every time you go to the XMB.

    9. To change the password later, just press Select at the password input screen. It will ask for the old password, and then you can set a new one, as well as change the functioning mode.


    RECOMMENDATION:
    I suggest that you first install only vshmain.prx and dont rename/install recovery.prx. Once you got vshmain.prx working, then its safe to install recovery.prx. Because if vshmain.prx didn't work, you will still have the recovery menu to revert it.


    Uninstallation:
    Delete the vshmain.prx and recovery.prx and rename the vshmain_real.prx and recovery_real.prx back to the original names.
    Also delete the buttons.ini in flash0:

    Download and Give Feedback Via Comments
    via torch ...

    by Published on June 1st, 2008 10:55

    News/release from EP:

    OK, here is the unofficial version of LaunchELF. (Note: It's based off Mirakichi's source to LaunchELF v3.41)

    Changes: Unofficial LaunchELF releases by EP + dlanor

    LaunchELF v4.13 (2008.05.30)
    -Fixed Linux issues with the makefile do to case sensitivity.
    -Changed draw.c and updated gskit source files to fix issues with the newer gsKit.
    -Added script setup.sh to the "Changed source for external projects" directory for setting up outside projects.
    -Moved libjpg\include\libjpg.h into libjpg parent directory to match up with myPS2's SVN sources location.
    -Reverted to an older working version of ps2sdk(revision 1420).
    -Reverted back to the older SMS network modules(revision 588) resolving a severe bug, which was first introduced in the 4.12 betas.
    -Rearranged ps2ftpd sources and LaunchELF's makefile, removing the IRX module from the source package.
    -Updated libcdvd source files so it can be correctly built without the old ps2lib library.
    -Modified uLE source package further so that precompiled binaries are neither required nor included.
    -Fixed bug in reloadConfig(), skin wasn't loaded if using various CNF files and one had GUI_SKIN enabled.
    -Added option to disable text in menu screen under skin settings when GUI_SKIN is enabled.
    -Commented out fixed PS2DEV environment variable in the gsKit Makefile.pref file.
    -Added code from betas minus vmc: related things with changes noted further below.
    outside source file additions and changes:
    gsKit\Makefile.global
    gsKit\Makefile.pref
    gsKit\ee\gs\src\gsPrimitive.c
    gsKit\ee\gs\src\gsTexture.c
    libjpg\libjpg.h
    ps2sdk\iop\system\iomanx\src\ioman_sbv.c
    libcdvd\makefile
    libcdvd\ee\makefile
    libcdvd\iop\cdvd_iop.c
    libcdvd\iop\makefile
    libcdvd\iop\ps2lib_ioman.h

    Download and Give Feedback Via Comments ...
    by Published on June 1st, 2008 10:51

    News/release from Mooseat play:

    I have put the latest build of Laser Hockey DS online tonight. This version finally has a real physics engine courtesy of Box2D. Again, it looks identical to the last two builds but this one finally plays like a real game. Next month is all about the looks...gotta shrink those paddles.

    Build 0.4.0

    Using Box2D for physics, still needs a lot of tweaking and bug fixing; it took almost two months but it's a huge improvement
    Re-initializing memory between screen changes to avoid a memory leak
    Remove remnants of old placeholder engine
    Using Box2D's body rotation for the sprite rotation
    Player two takes control of physics updates when ball is in his or her court, a vast improvement in responsiveness of game play for player two
    Select button now exits practice and multiplayer games
    You can download it by clicking this link: LHDS_2008_05_31.zip

    I am not going to provide any new screenshots as they are exactly the same.

    Download Above and Give Feedback via Comments ...
    by Published on June 1st, 2008 10:47

    News/release from Squidman:

    Touhou Fangame is a homemade version of Touhou for the Wii. It is written from scratch with images from the internet, GRRLIB, and Wiiuse.

    Touhou is a danmaku shooter praised for being difficult, beautiful, and a one-man project. This attempts to replicate all those things. The first release is out! Enjoy the beautiful danmaku-ness of the Touhou Fangame!

    Latest download is always here: http://otokoyariika.vectorfive.net/wii/Touhou.zip If you are looking for a specific release, check the releases section.

    That zip contains 2 more zips, one for the HBC, and one with the source.

    Well, I would greatly appreciate if someone could make a new level 1 background, preferably a very tall one so I don't have to use this crappy, half-ass scrolling of mine. Also, if anybody can, I would like some boss chat pictures (anybody who has played Touhou will know what I am talking about) for the following characters: Eirin, Shinki, Reisen, Alice, Marisa, and Reimu.

    More requests will come later. Please post all submissions in the talk page.

    Download Above and Give Feedback Via Comments ...
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