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    by Published on May 6th, 2008 23:25

    over at freedo.org admin posted this

    To summarize everything in couple of words -- project is in hold now. Here are the details:
    3do-scene.com --- the guy who was responsible for site design and info convertion got a new job and has no time to deal with it anymore. We're stuck here
    FreeDO 2.0 -- was in works till a february -- now i don't have a time to work on it. Emulator coding requires great deal of free time, which i will not have now.
    FreeDO for GP2X -- same status as above
    FreeDO for MacOSX -- it's complete, but for PowerPC platform only -- it runs painfully slow on intel macs with rosetta.
    FreeDO for DC -- buggy, and silent... alas -- no sound emulation.
    FreeDO in Verilog (FPGA) -- video portion is buggy -- lack of transparency. CPU and DSP are running well. Requires original Toshiba VRAM (for now)
    IDE/USB-OTG for FZ-1 and others -- initial software and hardware prooved to be working, however i still need to code advanced GUI for the console itself....
    The biggest problem is lack of time and lack of help. Right now i'm also single dad. That means -- i will not have enough time to dedicate to the project to move on. Considering all that i'm thinking about releasing the sources.
    Please -- don't forget to comment your votes... it will help me to decide. ...
    by Published on May 6th, 2008 21:28

    via Computer and Video Games



    Box art from CVG

    Box art for Sega's rhythm action game Samba de Amigo has emerged online, complete with a revealing little icon up in the top-left hand corner for Nintendo's new 'Pay To Play' service.

    The 'Pay To Play' logo is a new indicator that at some point content will be available which will not be covered by the retail price.

    Nintendo technical expert Takashi Aoyama said last February that Nintendo would be "collecting fees for some services [that] will allow us to adapt flexibly." Samba is one of the first.

    Being a music rhythm game, we suspect that the services will be extra tracks to download. The revelation prompts us to wonder where Sega plans to store these songs, given that Harmonix claimed in an interview with us that the reason they couldn't do downloadable content was the lack of a hard drive on Wii.

    Either that or we're way off the mark on this one. Who knows - maybe the content will come in the form of new clothes for Samba or different maracas he can use. Another Horse Armour scenario? ...
    by Published on May 6th, 2008 21:24

    via Games Industry


    Wii Fit has shot into the Spanish and German charts - claiming the top spot and knocking Mario Kart Wii down to second place in both instances according to figures from Media-Control GfK International.

    The Nintendo Wii and DS continued to dominate both charts, taking eight positions in Germany and six in Spain. Meanwhile, neither chart saw an entry for the Xbox 360.

    The Spanish charts saw Gran Turismo 5 Prologue for the PS3 in fourth place, followed by Pro Evolution Soccer 2008 for the PSP, Time Crisis 4 for the PS3 and God of War: Chains of Olympus for the PSP in fifth, sixth and seventh places respectively.

    The German charts saw Assassin's Creed for the PC take third place and the Sims 2: Kitchen and Bath Interior Design Stuff in fourth place.

    The German Charts for the week ending April 27 are as follows:

    1. Wii Fit (Wii)
    2. Mario Kart Wii (Wii)
    3. Assassin's Creed: Directors Cut Edition (PC)
    4. The Sims 2: Kitchen and Bath Interior Design Stuff (PC)
    5. Dr. Kawashima's Brain Training (DS)
    6. Wii Play (Wii)
    7. Mario & Sonic at the Olympic Games (DS)
    8. Mario Kart DS (DS)
    9. More Brain Training with Dr. Kawashima (DS)
    10. Mario Party DS (DS)

    The Spanish Charts for the week ending April 27 are as follows:

    1. Wii Fit (Wii)
    2. Mario Kart Wii (Wii)
    3. Wii Play (Wii)
    4. Gran Turismo 5 Prologue (PS3)
    5. Pro Evolution Soccer 2008 (PSP)
    6. Time Crisis 4 (PS3)
    7. God of War: Chains of Olympus (PSP)
    8. Dr. Kawashima's Brain Training (DS)
    9. More Brain Training with Dr. Kawashima (DS)
    10. Pro Evolution Soccer 2008 (Wii) ...
    by Published on May 6th, 2008 21:22

    via Computer and Video Games


    A number of parents have expressed concerns over Nintendo creating bad body images after a concerned family member complained that Wii Fit labeled her relative overweight.

    "My [relative] came round this weekend and we let her play on our Wii Fit", a member of the DISBoards wrote. "We have all laughed and joked about being told that we're fat and need to lose weight but I was gobsmacked when it told her that she is overweight."

    According to the poster, the girl in question is a healthy 4"9 10-year-old who swims, dances and weighs only six stone. "She is solidly built," the poster adds, "but not fat."

    But she "was devastated to be called fat," the poster said, "and we had to work hard to convince her that she isn't. I know it is just a game but seriously we already have to worry about young girls starving themselves to look like the magazine models and now we have a game that tells them they're fat."

    Shocked forum users responded angrily, spurring the user on to write an email to Nintendo. At the time of writing, they have yet to reply.

    We reckon this could make a good story line in an upcoming episode of Hollyoaks. 'Good' by Hollyoaks' standard anyway... ...
    by Published on May 6th, 2008 21:20

    via IGN


    Last month Square Enix trademarked the title "Chapters of the Chosen" with the United States Patent and Trademark Office. Trademark enthusiasts were abuzz with what this title could be planned for. Was it a new IP? A subtitle for an existing game?

    Looks like the answer is "B." The latest additions to the Entertainment Software Ratings Board (ESRB) include Dragon Quest IV: Chapters of the Chosen for the Nintendo DS. The remake of DQIV was released in Japan last November, and this is the first official indication that it will make it overseas.

    The original Dragon Quest IV appeared on the NES back in 1992. For the remake, the visuals have been updated and the player now has control of the camera.

    As of this writing, Square Enix could not be reached for comment. ...
    by Published on May 6th, 2008 21:17

    via Eurogamer


    Microsoft has unveiled this week's Xbox Live Arcade title, Wits and Wagers.

    It's billed as "the trivia party game where you don't need to know the right answers to win". You can achieve success just by making educated guesses, playing the odds or knowing your competitors well.

    There are more than 700 trivia questions and up to four players can take part in online games. Up to six of you can play offline. The game supports the Xbox Live Vision Camera and the Big Button Pad that comes bundled with Scene It!

    Wits and Wagers will be available for download from Wednesday, priced at 800 Microsoft Points - that's GBP 6.80 / EUR 9.60 in the old money. ...
    by Published on May 6th, 2008 21:10

    via Eurogamer


    Sony has revealed that its PSP video on demand service Go!View will be in the UK on 30th June. It will be out for selected countries in mainland Europe next month.

    This is the first "official" PSP service of its type in Europe, according to SCEE boss David Reeves, and is a joint venture with broadcaster Sky.

    It will be available on a pay-per-view or subscription basis, and lets you download films or telly shows such as drama or sport in five easy steps: log on, choose what you want, use your PC to download it, transfer it to PSP, and then, er, something; presumably watch it.

    Sony is also keen to expand this model to the PS3:

    "It's also no secret that we'd like to launch a similar service on PS3... So watch this space," added Reeves during his Sony PlayStation Day keynote speech.

    Meanwhile, those keen to get telly on their PS3 can always buy the PlayTV box that lets you record your favourite shows to your hard drive while you mow the lawn or watch another show at the same time.

    It will cost EUR 99 (around GBP 80) and is out in September. Find out more over at GoPSPgo.co.uk. ...
    by Published on May 6th, 2008 21:06

    via Computer and Video Games


    Sony's PlayStation Day has been and gone. Here's everything that went down in London town.

    Sony Japan's main man Kaz Hirai was backed-up by Euro boss David Reeves as they both revealed the year ahead for PS3 and PSP.

    Here's the live text from the show. Screens later tonight:

    - The show has started and Kaz Hirai has taken stage. Things have improved massively since launch, he tells the audience.

    - Buzz, Motorstorm 2 and Killzone 2 lead this year's first-party titles, says Kaz. Supported by MGS4 and others from third parties.

    - Kaze talks about the 'ten year cycle', says the potential of the PS3's power is massive.

    - Appologises for Home delay. "I will not open up Home until im completley satisfied".

    - 8 Million registered on PlayStation Network. "Huge opertunity for PS, one that requires a different way of thinking". Singstar Online is key to this, and Buzz Online will follow.

    - About to pass back to SCEE boss David Reeves. "Moving forward the future of PlayStation firmly sits in Interactive Entertainment".

    - "Thank you very much for your time and I look forward to meeting you later." Reeves back on stage. Says we'll get to play Home later. Yeah!

    - Talking lots of PR magic. Says today won't be a traditional event, will be focusing on games rather than platforms.

    - As of today we have sold more than 48 million PSPs. Announces 5m PS3s sold in Europe. "We have sold more PlayStation 3s in Europe than Xbox 360s, even though they launch 14 months before us."

    - Moving on to look at PlayStation's user-generated content. Says you can customise your XMB and themes, which is well wicked.

    - 220,000 copies of Singstar PS3 sold, and over a million songs downloaded. Girls.

    - Now they're playing a video of a Wookie dancing to Singstar. We know it prints money, can we see Killzone now please?

    - Now he's going on about Buzz. Export quizzes and stuff from your PC, play them on PS3. Just like pen and paper. LittleBig Planet looks much better, Reeves still reading from a press release. We can play it this afternoon. Yeah!

    - LBP creation video rolls. It's Killzone... in LBP! Lots of crazy car courses, platforming carnage, rolly balls... just bliss.

    - "PS3 is first and formost a state of the art games machine", says Killzone 2 and Resistance 2 demonstrates how to get the best from the PS3. "But as we know from the PS2, it's still early days yet."

    - Killzone 2 out February next year. Trailer rolls. "Our War. Their Planet". Gameplay footage mixed with a logo getting the crap shot out of it. Looks terrific still. Playable today.

    - Insomniac Games pres on stage to talk about Resistance 2. Says they focused on the four C's: Co-op, Community, Competitive and Campaign.

    - "Every game released these days has to have a strong community." Says Insomniac's revamping the online Resistance site with online features.

    - 8-player online co-op with its own campaign, own story. There are character classes as well, which sounds awesome. Footage rolls, "this is sixth months away from being on shelves."

    - Online mutliplayer footage rolls, looks much better than the first game. Lots of grass. Pretty, pretty grass. "60-players in our battles".

    - "More battles, more intimacy". Seperate squads with own objectives. "We don't have sixty players fighting in one small area." Every squad gets own rival squad. Reward system that rewards teamwork, i.e. leveling up. He's off stage, Dave back.

    - "Another game coming out soon is Metal Gear Solid 4." Confirms exclusive MGS4 PS3 bundle, out for June launch.

    - Motorstorm sold 3m worldwide. Introduces the sequel, which apparently has "incredible graphics". Creative Director Paul Hollywood on stage.

    - "We havent just upgraded the graphics and put a 2 on the end". Says it's added ultra-aggressive AI and "even more brutal racing." New island setting is influenced by Hawaii. No hoola, no Elvis... apparently.

    - 16 tracks in the new game, boots up one of them. "Pre-alpha, 40% complete". Look wicked, demonstrates the fancy plant tech by driving a buggy through the jungle. Boasts about water tech, which in reality looks a bit rubbish. Racing footage rolls, need more Pendulum.

    - Talk about vehicles. Nothing new here. 4-player split-screen. If he says "brutal off-road racing" one more time, we're going to mental. He said it again. We HATE YOU.

    - Mr. Cheese is gone.
    ...
    by Published on May 6th, 2008 21:03

    via Eurogamer


    Sony has unveiled a fancy EyeToy game for children that comes with its very own sword peripheral.

    Dubbed EyeToy: Heroes, it will see you attempting to save the world by saving a cheerleader. Or more accurately, it will allow youngsters to muck about with a sword peripheral.

    Sony Europe boss David Reeves did the unveiling at the just-this-minute-finished Sony PlayStation Day conference.

    He also lifted the lid on a game called EyeToy: Pom Pom Party, which he said was obviously "for those girls with a passion for pom pom shaking".

    Pop over to our full transcription of the Sony PlayStation Day keynote to find out more. ...
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