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  • DCEmu Featured News Articles

    by Published on May 5th, 2008 18:53

    New from Divineo UK




    Music CD's, CD-ROM's, DVD's and games CD's scratch very easily often making the data difficult to read properly. This means read-errors, faults and lost data, as result the data carrier is often worthless. ...
    by Published on May 5th, 2008 18:51

    New from Divineo UK



    This wireless sensor bar provides a compact and wire free solution to enhance your gameplay. It can be positioned almost anywhere, ideally above or below your TV set, which makes it an excellent choice for all wall mounted TV sets ...
    by Published on May 5th, 2008 18:49

    Divineo UK have today a ton of new skins for the DS in your fave Nintendo Charactars, heres some screens.





    Magic Skin!
    Graphic Skins for DS Lite
    Personalise your console with your favourite Nintendo characters.
    Easy Fitting and removal - leaves no residue.
    *Officially Licensed by Nintendo* ...
    by Published on May 5th, 2008 18:46

    Divineo USA have today posted that they have the new iTouchDS in stock



    Heres more details

    ItouchDS introduce a new concept to NDS. Now you will be able to launch your favorite Homebrew with a touch of a button. iTouchDS features a system which will allow you to create custom shortcuts pointing to any homebrews. These shortcuts will appear in the iFav menu from here you will be able to access, run and manage your shortcuts. ...
    by Published on May 5th, 2008 17:17

    http://www.hucast.net/blog/index.html

    You can now pre-order DUX for Dreamcast.



    Here you can see DUXs cover art. The final may looks slightly different but all in all it will look like this. When pre-ordering you will receive an bonus poster that shows the cover art.

    DUX will also runs region free on every DC build before 2001 which are the very most of DCs ever build.
    ...
    by Published on May 5th, 2008 11:13

    New port of the Nintendo 64 emulator.

    The Mupen64Plus Build Environment is software to compile and develop Mupen64Plus from Windows. It comes with all of the requirements of Mupen64Plus, including GCC 4, zlib, libPNG, libiconv, GTK, Pango, SDL, w32API, and more. It should build Mupen64Plus For Windows out of the box, but the Windows compatible version of Mupen64Plus is currently on a branch of the project's SVN, not in the main code.

    If you wish to build Mupen64Plus for a Windows machine, this is the way to go. This project is only for Windows, however. If you wish to have a build environment like this for a Linux machine, you must manually download and compile the sources of all of the packages with the correct build options. (There are scripts to build MinGW with GCC 4 and SDL - I may provide a specialized version here, some day.)


    So, You want to try the Build Environment? We have compiled an NSIS setup that will guide you through the process. It will install everything you need.

    Mupen64Plus Build Environment

    I also maintain a Windows port build, for those who do not care if they are at the tip of the bleeding edge or not.

    Mupen64Plus-Win32.7z
    ...
    by Published on May 5th, 2008 01:42

    Hey, I was bored one night, and decided to make this nifty rickroll homebrew for the DS XD

    nothin' like Rickrolling your friends through the ds huh?

    Download and Give Feedback Via Comments ...
    by Published on May 5th, 2008 00:48

    Prophet (ex newsposter on many emulation sites) posted a rather interesting post for newcomers to the Pandora and should be interesting to what can be overcomed in the future.

    As more people around the world discover the Pandora, we're likely to get many requests for emulators. This topic is designed to clarify what sort of emulators are likely to work very well on Pandora, what sort probably won't, and what *might* happen (depending on many variables).

    Defining terms: By "work well" I mean full speed emulation with full sound and very little if any frame skipping at all. By "work decently" I mean reasonably playable but possibly without sound and/or with some frame skipping. These are all speculative! By "NOT work well" I mean too slow or incomplete to be considered truly playable. Again, this is speculative!

    NOTE: Just because you see a system on this list DOES NOT mean it will definitely have an emulator on the Pandora. DO NOT EXPECT there to be emulators for everything on this list, even if it's in the "should work well" group. The systems in this list are only there as a guide.

    THIS IS NOT A LIST OF EMULATORS BEING WORKED ON! EVERYTHING HERE SHOULD BE REGARDED AS SPECULATION TO SOME DEGREE!

    Emulators that could work well on Pandora:

    8bit consoles and computers including (but not limited to)
    NES/GB
    SMS/GG
    Atari 2600/5200/7800
    Colecovision
    Intellivision
    Vectrex
    Atari 800/XL
    Commodore 64
    Spectrum
    Arcade games from the 70's and 80's (i.e. MAME etc.)
    + various other systems from that era

    16bit consoles and computers including (but not limited to):
    SNES
    Gameboy Color
    Genesis/Sega CD
    Turbografx-16/PC-Engine/CD-ROM (technically an 8bit system but eh...)
    Amiga
    Atari ST
    Atari Lynx
    X68000 (Japanese computer with arcade quality graphics)
    286 (and possibly 386) PC's via DOSbox
    NeoGeo AES/MVS
    NeoGeo Pocket (it actually has a 16bit CPU)
    Arcade games from late 80's - 90's (i.e. CPS1/2, FBA, MAME etc.)

    32bit consoles and computers including (but not limited to):
    Playstation (PSX/PS1)
    Gameboy Advance
    Arcade games (some MAME games using 32bit CPU's i.e. PSX based)

    Emulators that MIGHT work decently on Pandora (these are all speculative!):

    Nintendo 64
    Sega 32X
    Atari Jaguar ("bit" level is arguable, but it's a 32bit era sysyem)
    3DO

    Emulators that will NOT work well on Pandora (these are all speculative!):

    Nintendo DS (might eventually move into the "work decently" tier, time will tell.)
    Sega Saturn (altho 32bit, it's very messy hardware to emulate)
    Playstation 2
    XBox
    Gamecube
    PSP
    486 based PC's and higher
    Current mainstream consoles (Wii, PS3, 360 etc.)

    These lists are preliminary and speculative. But hopefully they give some idea of what will likely be possible or not. As always in emulation, you never know what some brilliant dev will do in the future, but it's good to have a sense of proportion. Remember, Pandora is very powerful (easily surpassing all current handheld game devices) but it's not a miracle machine.

    Any mistakes or suggestions for additions/changes, please post below!

    And remember:

    THIS LIST IS SPECULATIVE - do NOT expect to see emulators for every system in the list!

    agree or disagree via comments ...
    by Published on May 5th, 2008 00:48

    Prophet (ex newsposter on many emulation sites) posted a rather interesting post for newcomers to the Pandora and should be interesting to what can be overcomed in the future.

    As more people around the world discover the Pandora, we're likely to get many requests for emulators. This topic is designed to clarify what sort of emulators are likely to work very well on Pandora, what sort probably won't, and what *might* happen (depending on many variables).

    Defining terms: By "work well" I mean full speed emulation with full sound and very little if any frame skipping at all. By "work decently" I mean reasonably playable but possibly without sound and/or with some frame skipping. These are all speculative! By "NOT work well" I mean too slow or incomplete to be considered truly playable. Again, this is speculative!

    NOTE: Just because you see a system on this list DOES NOT mean it will definitely have an emulator on the Pandora. DO NOT EXPECT there to be emulators for everything on this list, even if it's in the "should work well" group. The systems in this list are only there as a guide.

    THIS IS NOT A LIST OF EMULATORS BEING WORKED ON! EVERYTHING HERE SHOULD BE REGARDED AS SPECULATION TO SOME DEGREE!

    Emulators that could work well on Pandora:

    8bit consoles and computers including (but not limited to)
    NES/GB
    SMS/GG
    Atari 2600/5200/7800
    Colecovision
    Intellivision
    Vectrex
    Atari 800/XL
    Commodore 64
    Spectrum
    Arcade games from the 70's and 80's (i.e. MAME etc.)
    + various other systems from that era

    16bit consoles and computers including (but not limited to):
    SNES
    Gameboy Color
    Genesis/Sega CD
    Turbografx-16/PC-Engine/CD-ROM (technically an 8bit system but eh...)
    Amiga
    Atari ST
    Atari Lynx
    X68000 (Japanese computer with arcade quality graphics)
    286 (and possibly 386) PC's via DOSbox
    NeoGeo AES/MVS
    NeoGeo Pocket (it actually has a 16bit CPU)
    Arcade games from late 80's - 90's (i.e. CPS1/2, FBA, MAME etc.)

    32bit consoles and computers including (but not limited to):
    Playstation (PSX/PS1)
    Gameboy Advance
    Arcade games (some MAME games using 32bit CPU's i.e. PSX based)

    Emulators that MIGHT work decently on Pandora (these are all speculative!):

    Nintendo 64
    Sega 32X
    Atari Jaguar ("bit" level is arguable, but it's a 32bit era sysyem)
    3DO

    Emulators that will NOT work well on Pandora (these are all speculative!):

    Nintendo DS (might eventually move into the "work decently" tier, time will tell.)
    Sega Saturn (altho 32bit, it's very messy hardware to emulate)
    Playstation 2
    XBox
    Gamecube
    PSP
    486 based PC's and higher
    Current mainstream consoles (Wii, PS3, 360 etc.)

    These lists are preliminary and speculative. But hopefully they give some idea of what will likely be possible or not. As always in emulation, you never know what some brilliant dev will do in the future, but it's good to have a sense of proportion. Remember, Pandora is very powerful (easily surpassing all current handheld game devices) but it's not a miracle machine.

    Any mistakes or suggestions for additions/changes, please post below!

    And remember:

    THIS LIST IS SPECULATIVE - do NOT expect to see emulators for every system in the list!

    agree or disagree via comments ...
    by Published on May 5th, 2008 00:28

    For years man has wondered how do I get Internet on my Xbox 360? Today you will need to look no further! I have found a way to have a Internet browser run on the Xbox 360 without no illegal modifications! You must have the following for this to work:

    An Xbox 360 with a Internet Connection (Duh!)
    Windows OS (XP SP2, Vista)
    Windows Media Center hooked up
    Steps to follow:

    Install Windows Media Center Extender on your Xbox 360 using the following guide
    Download and install this program
    Once the program is installed check to see it works fine on your PC by doing the following:
    Open up Windows Media Center
    Scroll over to “Online Media” and enter the “Program Library” Menu
    The first program you see their should be called “Browser”, enter it and test it out!
    4. Repeat the process on your Xbox 360

    Their you have it, a web browser for your Xbox 360, have fun! I have not tested out everything in the browser yet but at least it works! I don’t see why Microsoft would say anything since we are not modifying anything.

    The “PC world” knows about this program and its wonders, so I am assuming someone may have tried it on a Xbox 360 already. But a majority of Xbox 360 owners are clueless.

    Just a tip: To type press “Y” to open up a virtual Keyboard, maybe a real one will work as well.

    Full Article

    Please Digg This

    So what are your thoughts? ...
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