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  • DCEmu Featured News Articles

    by Published on April 27th, 2008 11:33

    News/release from OrangeRibena. :

    Information

    Creator: OrangeRibena.
    Accessories needed: Wi-Fi interblargs.
    Best PAL mode: Don't know.
    Loaders useable: I only tested the Twilight Hack. But others should work.
    Installation for Zelda Chainloader: Install as usual.
    Software type: Wi-Fi.

    How to use

    Run Wii-Server.elf on your Wii using your favorite method.
    Open PC-Client.exe on your Windows PC.
    Wait for the Wii to start the server and put the Port and IP into the PC.
    The connection should be successful.
    Type messages into the PC and hit enter to send it to the Wii.
    ????
    PROFIT!
    PS: To exit type "exit" in lowercase on the PC.

    To Do
    Add a "return to loader" function.

    Download and Give Feedback Via Comments ...
    by Published on April 27th, 2008 11:29

    Hell Hibou has released a new version of his Homebrew Launcher for the Nintendo Wii, heres whats new:

    A new version of Wii Homebrew Launcher is available. I want to thank Cladil for re-designed the interface.

    The innovations are as follows:

    The graphics have been re-handled by Cladil
    The light blue Wii turns in access to the SD card
    Suppresstion the string "Restart SD loader"
    The font size was reduced to view the names of chains longer
    Adding to display mode RGB 60Hz (beta)
    Adding a configuration file to set the display settings manually
    Ability to customize the interface
    Creating a menu accessible by the START key enabling:
    -- Back to the menu Wii
    -- Turn off the Wii
    -- Restarting the loader

    A version using the Wiimote is currently under development. However, a major bug making homebrew useless pushed me to put this version (without wiimote) online. Indeed after the initialization of the Wiimote, using Front-SD becomes unstable. A new version with support of the wiimote will be put online as soon as the problem will be resolved. I do not know any time combine long it will take me (no need, therefore let me ask).

    Download and Give Feedback Via Comments ...
    by Published on April 27th, 2008 11:16

    NoNameNo has released a new version of grrlib (a tool for devs), heres whats new:

    Whats new in 1.6?


    functions:
    added: void GRRLIB_DrawRectangle(int x, int y, int hight, int widht, u16 color, int filled)
    added: void GRRLIB_DrawTriangle(int x, int y, int xa, int ya, int xb, int yb, u16 color)
    added: int GRRLIB_GetMapTile(int x, int y, int map[],int mapwidth)
    added: GRRLIB_Print(int x, int y, int xsize, int ysize,char* text,const u16 tdata[], int fg, int bg)
    added: void GRRLIB_ImgPrint(int x, int y, int xsize, int ysize,char* text,const u16 tdata[])

    Improved: GRRLIB_DrawImg(int xpos, int ypos, ...) -> merged with the rotozoom function!
    Improved: GRRLIB_DrawTile(int xpos, int ypos, ...) -> merged with the rotozoom function!
    tools:
    win32 pngconverter
    Online converter - http://grrlib.santo.fr/tools/gfx_converter.php

    Download and Give Feedback Via Comments ...
    by Published on April 27th, 2008 11:10

    Nuke of Gecko region free fame has released a ramdumper for the Gecko:

    I have now managed to get USB Gecko working at full speed in Wii Native mode. Here is the download:

    http://www.usbgecko.com/files/ramdump.zip

    There was an EXI speed lock on Wii mode, which is now sorted. I will add the unlock code the API tonight.

    To use:

    In Windows command Prompt use

    wiimemdump d filename

    example:

    wiimemdump d 80000000 817fffff mem1.bin
    wiimemdump d 90000000 93ffffff mem2.bin

    elf works fine with zelda twilight princess boot method

    Please note some ram in MEM2 is reserved for Starlett and can't be dumped, it is 12MB size (thanks bushing for this info)

    All source codes and ports will be posted on the site once ported from windows to Mac and Linux.
    ...
    by Published on April 27th, 2008 11:08



    Hi All,

    For those who haven't seen previous release, DCMO5 is one of the best emulator
    of the Thomson MO5 home computer running on many systems such as MacOS,
    Windows and Unix.

    It has been written by Daniel Coulom (see http://dcmo5.free.fr/ for further details).

    GP2X-MO5 is a port on GP2X of the version 11 of DCMO5.

    How to use it ? Everything is in the README.txt file.

    What's new then in this version ?

    - Fix in sound volume control

    Thanks to Raven for graphics stuff.

    Sources are included, and this package is under the GNU public licence v3, read COPYING.txt file for more information about it.

    See here : http://zx81.zx81.free.fr/

    This should be the first and the last version ...

    Enjoy,

    Zx. ...
    by Published on April 27th, 2008 11:08

    The wireless, pressure-sensitive Wii Fit “balance board”, which costs £70 — with another £180 for the Wii console that links the board to your TV — encourages users to follow the on-screen personal trainer as he stretches, runs and does yoga.

    It ranks users’ performance and weight loss. If you put on weight or have a hangover, it asks you what you have been eating and drinking. If you skip your daily exercise sessions, your avatar, called a Mii, falls asleep on screen in front of you.

    It may sound good, healthy fun but it’s serious business, too. Miyamoto, senior managing director of the Japanese gaming giant Nintendo, believes that the race to create increasingly powerful video-game processors, offering ever more extreme shoot ’em up games, will not generate long-term growth.

    There are only so many teenage geeks in the market “and if we go on only appealing to them, we’re going to have a very hard time”.

    So, while Sony and Microsoft slug it out in a battle for processor power with their Playstation and X-box consoles, Nintendo is concentrating on slower but more practical and, it claims, enjoyable interactive games to lure “people who would never imagine they would buy a computer game”, said Miyamoto.

    “We want to broaden the definition of what a video game is, to create games for people whether they are five or 95, whether they are men or women.”

    The latest sales figures for Wii suggest that Miyamoto is on to something and that the market for video games is far bigger than analysts had previously estimated.

    Wii Fit has been out in Japan for five months and has become the fastest-selling game there, shifting 1m copies in the five weeks after it was launched. Almost half of Japanese consumers who have bought Wii and Wii Fit had never bought a video game before.

    In its annual results last week, Nintendo revealed that its global sales last year rose by 73%. The company sold almost 20m Wii consoles worldwide, bringing the total to nearly 25m since its debut in November 2006. It expects to sell a further 25m over the next 12 months, along with 177m Wii software units.

    Miyamoto would not say how many Wii Fits would make their way into British hands, but he clearly hopes for a similar performance to that in Japan.

    Britain is the strongest market for Wii outside Japan, beating even America. Nintendo has sold more than 2.5m Wii units since the console was launched, making it the market-leading home video game. It is also the fastest seller, topping 1m units in only 38 weeks.

    “In Japanese households suddenly new conversations are springing up between fathers and mothers, fathers and daughters, talking about Wii Fit,” said Miyamoto. “We would love that to happen in Britain.” HMV is already predicting it will be this year’s bestseller.

    Isn’t there a risk, though, that consumers will think that running on the spot in their living rooms is ridiculous and just go outside or join a gym?

    “Spending too long, staying in and playing any video game is not good,” said Miyamoto. “I always tell my children to get out on a sunny day and I, myself, went jogging in Central Park yesterday. But I do my stretching on Wii Fit. They work together.”

    Perhaps. But isn’t letting your TV tell you what to do all a bit Big Brotherish? Won’t consumers get so cross with the machine that they will end up hurling it out of the window?

    “We thought they might, but the evidence from Japan is that they get cross with themselves — not the machine. They don’t blame the game.”

    Miyamoto is so convinced we will be willing slaves to the Wii work-out that he is already moving on to the next stage: web- enabled Wii Fit. Balance boards will be hooked up to the internet to enable users to compete live against anyone, anywhere. If Miyamoto has his way, we’ll all be doing press-ups at dawn and comparing ourselves with millions of others.

    That really is scary.

    http://business.timesonline.co.uk/to...null&offset=12 ...
    by Published on April 27th, 2008 11:04



    Hi All,

    ColEm is one of the best emulator of the ColecoVision videogame system
    written by Marat Fayzullin. It's running on FreeBSD, HP-UX, SunOS, Solaris, Linux,
    and other Unix systems.
    GP2X-Colem is a port to GP2X of Colem Unix version 1.0.

    What's new in version 1.0.3 :

    - Speed improvements, the z80 part has been rewritten using jump tables,
    - Emulation accuracy improvements (original hidden frameskip of one has
    been removed, and cpu cycles are modified according to ntsc/pal mode)
    - Add ntsc/pal option
    - Display and save thumbnail images for each save state
    - Add several new hotkeys :
    . settings such as fps, render mode, auto fire speed
    can now be directly modified inside the emulator
    (no need to enter in the settings menu)
    . quick save / quick load current state
    (no need to enter in the main menu)
    - Default Hotkeys can now be set in the keyboard mapping menu
    (useful to add hotkeys on existing/previous keyboard files)
    - Auto-fire mode, press RTrigger+X to switch it on/off
    - New graphics and add a simple intro splash screen
    - Option to display frame rate
    - Option to prevent the blue led to be displayed when
    L or R are pressed


    How to use it ? Everything is in the README.txt file.

    You can find it here :
    http://zx81.zx81.free.fr/


    Enjoy,

    Zx. ...
    by Published on April 27th, 2008 11:01

    News/release from ron/Dreamcast.es

    DeathChase is a classic for Sinclair ZX spectum, recently ported to Amstrad CPC, and now we have it available on Dreamcast.

    Based on SDL and vector graphics now posted the first release 01 for alpha test. At the moment is a version WIP and is in its early stages. Do not expect a juegazo since it is as I say a very primitive. The same will evolve to make it a frantic game of deadly persecution of motorcycles.

    The author of the original computer code is Paul Robson.

    By eliminating motos Enjoy your opponents, the game manages to pad the traditional way. The trigger is right Escape.

    Update by Indiket: Unloading corrected and added some sound effects

    Download and Give Feedback Via Comments ...
    by Published on April 26th, 2008 22:35

    Here's graphDS v0.7. I added tracing for Cartesian, parametric, and polar equations. You can use the D-Pad to scroll along the function and the bottom screen will display values for the independent and dependent variables. Or, if you prefer, you can enter a value for the independent variable and the cursor will jump to that point on the function. I also tweaked polar graphing so that it graphs 2x faster than before.

    Edit: Download (free... see later post): graphDS v0.7



    You can find more info at my site. If you like graphDS and want to help me pay for college, you can make a donation. ...
    by Published on April 26th, 2008 20:49

    During a nearly one-year period, Frank Buchanan allegedly made about 192 purchases on two credit cards at various stores.

    What was out of the ordinary, however, was that the 30-year-old Buchanan also allegedly had about 183 refunds on those cards.

    The rural Albert Lea man's transaction history, authorities say, demonstrated an obvious purchase-return pattern mainly involving video games at multiple stores in numerous southeastern Minnesota and northern Iowa cities, including Austin and Rochester, according to a criminal complaint filed this week in Mower District Court.

    Overall $23,178 in refunds was credited to Buchanan's accounts during that period, the complaint says.

    Buchanan's alleged scam consisted of buying video games from stores, repackaging the containers with blank replica game discs, returning the fraudulent games for a refund and selling the original games on eBay, an online-auction site. From October 2006 to January 2008, Buchanan auctioned off about 447 video games on eBay for roughly $19,562, the complaint says.

    Buchanan is charged in Mower District Court with three felony counts of theft by swindle alleging he obtained credit for fraudulent merchandise at area Target, Wal-Mart, ShopKo and Kmart stores.

    One count alleges Buchanan got about $12,373 worth of credit through his scheme from Dec. 1, 2006, to May 31, 2007; another is for about $6,836 in credit from June 1, 2006, to Nov. 30, 2007; and the last is for about $3,969 in credit from Dec. 1, 2007, to Feb. 28, 2008.

    Buchanan, who is summoned to appear June 9 in court, allegedly did his video-game scam at retail box stores throughout the region, including Mankato, Winona, Albert Lea, Fairmont and Mason City, Iowa.

    On Feb. 27 law-enforcement officers from Austin, Albert Lea, Freeborn County, Mower County and the U.S. Postal Service used a search warrant at Buchanan's home along U.S. Highway 65.

    Authorities seized about 41 items related to Buchanan's fraud scam, including a heat-sealing packager, an array of computer equipment and a journal listing Buchanan's purchases and returns with dates and stores, the complaint says. They also found numerous sealed and unsealed video games with purchase receipts attached to each game.

    Buchanan allegedly admitted to starting the scheme in late 2006.

    In a police interview, Buchanan allegedly said he opened and removed the video games at his home. He would scan the game, print a label on a disc, place the fake game disc back in the box and repackage the game with a heat-sealing machine, the complaint says.

    Austin police detective Mark Haider began investigating Buchanan's scam after getting a fraud report Oct. 8, 2007, from a Target loss-prevention agent who said the store was the victim of a video-game return scam done by Buchanan, with the help of his mother, for several thousand dollars.

    Buchanan's mother Dorothy Mae Buchanan, 68, who lives with him, is charged with a single felony count of theft by swindle (more than $1,000) for allegedly helping her son with the illegal activity from October 2006 to January 2008 in Austin.

    http://www.postbulletin.com/newsmana...?a=339478&z=28 ...
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