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    by Published on October 26th, 2007 18:36

    via Eurogamer


    PS3-owning fans of The Elder Scrolls IV: Oblivion keen to see what happens on those fabled Shivering Isles without forking out for the Game Of The Year edition will finally get the chance to do so next month, as Bethesda Softworks has announced plans to release a retail PS3 version of the expansion on 20th November.

    Or at least, they have in the States. For now, the developer is unable to comment on the expansion's fate in Europe. "When we have more to announce for Europe, we'll let people know," a staffer explained on the Bethesda blog post comment thread relating to the US announcement.

    That means that if you want to experience Shivering Isles, the only confirmed way of doing so over here (besides importing - and we couldn't tell you whether save-games will be compatible) is to buy the Game Of The Year edition, which includes the full game and Shivering Isles along with the Knights of the Nine downloadable content. Ubisoft will be distributing that - they said earlier this month that it will be out in December, although some retailers list it for the middle of next month.

    Still, with the expansion's European fate still seemingly to be decided, there is hope, so you might want to hold out. Bethesda has also previously said on its blog that it is looking at the possibility of getting Shivering Isles out via PlayStation Network, which would undoubtedly prove to be a better option for most players. ...
    by Published on October 26th, 2007 18:34

    via Eurogamer


    Ignition has announced a new DS platform game where you play as a trio of teenage zombies fighting off an invasion of weird floating alien brains.

    Developed by InLight Entertainment and due out in the spring, "Teenage Zombies: Invasion of the Alien Brain Thingys!" is based around the idea that while the world of men has succumbed to the ray-guns and mind control of The Big Brain and his army of Brain Thingys, the titular teen zombs, who sprout from a graveyard disturbed by the invasion, are immune to his tools and rather fond of munching on his minions.

    The story, said to be keen to parody the zombie genre and 50s science fiction, will play out in a comic-book style, while gameplay will take advantage of all the DS' various "thingys", with stylus mini-games, double-screen boss battles and puzzle challenges to complement the side-scrolling action at its heart.

    Ignition USA's Ajay Chadha reckons the game offers "a uniquely humorous and satirical take on comics and retro sci-fi" and calls in "a solid platformer and some truly entertaining mini-games". Doesn't actually sound bad to us - what do you reckon, troops? ...
    by Published on October 26th, 2007 18:31

    via Eurogamer


    Insomniac has said once again that it will consider putting multiplayer back in Ratchet & Clank one day, even though you won't be seeing it in the new PS3 version.

    "[W]e were kind of disappointed to find that less than 5 percent of players actually played [multiplayer online] who actually played the game for both Ratchet & Clank: Up Your Arsenal and Deadlocked," creative director Brian Allgeier told MTV News.

    "And so, in looking at Ratchet & Clank: Future, we thought, well we could spend 30 percent of our resources on multiplayer, but that would take 30 percent away from the single-player experience."

    However, Allgeier also told MTV the team would like to "go down that road again someday", echoing what Insomniac's Ryan Schneider told Eurogamer in September, that we might see Ratchet & Clank in a multiplayer capacity again "one day".

    Elsewhere in the MTV chat, it's revealed that Ratchet & Clank Future will link up to PSP game Secret Agent Clank "in some secret, undisclosed way", although it's also said that the game won't link up to PS3's Home service or, fairly obviously, Resistance: Fall of Man.

    For more on Ratchet & Clank Future: Tools of Destruction, check out our first impressions. Our review should be up soon too, and helpfully the PS3 demo is now up on the European Store as well as the US one. ...
    by Published on October 26th, 2007 18:29

    via Eurogamer


    Ubisoft has announced that Assassin's Creed is gold and will be released on 16th November for PlayStation 3 and Xbox 360.

    In a short missive to the press, Ubi stated that the stealth action game, which plunges players into a ruthless 12th century Holy Land and tasks them with eliminating key figures, will be rated 15 by the BBFC.

    "We've been working very hard for nearly four years to make Assassin's Creed a reality and now there is a confirmed date when players will get to experience the results of our efforts," said producer Jade Raymond, who will be in London on Saturday to show it off.

    "This is a huge event for the team. Our biggest reward will be everyone having a lot of good, solid fun."

    For more on Assassin's Creed, check out our E3 first impressions. Or, you can read about a forumite's exclusive trip to Ubisoft Montreal to play the game, or pop along to Fuse 07 next week for a live gameplay demo.

    However, as Raymond herself said recently, an actual downloadable demo won't be happening, so you'll have to hang about for our review if you want to know more. Watch out for that as the official release date approaches. ...
    by Published on October 26th, 2007 18:29

    via Eurogamer


    Ubisoft has announced that Assassin's Creed is gold and will be released on 16th November for PlayStation 3 and Xbox 360.

    In a short missive to the press, Ubi stated that the stealth action game, which plunges players into a ruthless 12th century Holy Land and tasks them with eliminating key figures, will be rated 15 by the BBFC.

    "We've been working very hard for nearly four years to make Assassin's Creed a reality and now there is a confirmed date when players will get to experience the results of our efforts," said producer Jade Raymond, who will be in London on Saturday to show it off.

    "This is a huge event for the team. Our biggest reward will be everyone having a lot of good, solid fun."

    For more on Assassin's Creed, check out our E3 first impressions. Or, you can read about a forumite's exclusive trip to Ubisoft Montreal to play the game, or pop along to Fuse 07 next week for a live gameplay demo.

    However, as Raymond herself said recently, an actual downloadable demo won't be happening, so you'll have to hang about for our review if you want to know more. Watch out for that as the official release date approaches. ...
    by Published on October 26th, 2007 18:28

    via Games Industry


    Sony Corporation, which released its latest financial results yesterday, saw its share prices rise as a result of strong revenues - but that was without any help from the company's games division.

    As reported yesterday the section responsible for the PlayStation operation saw losses double from the same period last year, but strong performances from Bravia LCD televisions and Cyber-Shot cameras saw a 21 per cent increase on the Electronics' divison sales and operating revenue, and a massive 1,232 per cent jump in operating income.

    This meant that despite continuing difficulties principally associated with the cost of manufacturing PlayStation 3 consoles, investors were happy to back Sony.

    At the close of the Tokyo Stock Exchange this morning the company's share price had jumped nine per cent on the previous day, standing at JPY 5560 (USD 48.6).

    However, that's still a far cry from Nintendo's share price, which was actually down three per cent by the close, but still stood at JPY 67,800 (USD 592) - although Sony has over seven times more issued shares than Nintendo. ...
    by Published on October 26th, 2007 18:26

    via Games Industry


    Sega's Seaman 2 has entered the Japanese software chart at number one, based on sales for the week ending October 21, selling 33,000 copies.

    There were three other new entries in the top ten, including Beautiful Katamari for the Xbox 360 in seventh, which split the two Pokemon Mysterious Dungeon titles.

    The Nintendo DS dominated the entire top 30, with the other new entries - DS Literature Collection at number two and Racehorse Owner Life Game at number ten both on that platform.


    The full top ten software chart is as follows:

    1. Seaman 2 (PS2)
    2. DS Literature Collection (DS)
    3. Dragon Ball Z: Sparking! Meteor (PS2)
    4. DS Nishimura Kyotarou Suspense Detective Series: Deadly Intent (DS)
    5. Gundam Battle Chronicle (PSP)
    6. Pokémon Mysterious Dungeon: Time Expedition Party (DS)
    7. Beautiful Katamari (X360)
    8. Pokémon Mysterious Dungeon: Shadow Expedition Party (DS)
    9. Flash Focus: Vision Training in Minutes a Day (DS)
    10. Racehorse Owner Life Game: Winner's Circle (DS) ...
    by Published on October 26th, 2007 18:25

    via Eurogamer


    The Internet has finally discovered what Steven Gerrard has known all along: that complaining loudly as you walk past someone does change their mind and get you what you want.

    What the hell are we talking about? Well, as the headline suggests, Forza Motorsport 2 developer Turn 10 has had a bit of a think and decided that the widespread anger at its price for downloadable race-track Twin Ring Motegi was a good enough reason to change it.

    The result is that instead of paying 600 Microsoft points (GBP 5.10! EUR 6.98! Manners!), you will now be asked to fork over just 400 Microsoft points (GBP 3.40 / EUR 4.65 / good show) for the privilege of spinning around one of Japan's most popular circuits.

    According to community manager Che Chou, the track should be buyable from Xbox Live Marketplace as of 9am GMT this morning (is it still BST? I don't know any more), with an associated website scoreboard going live today too and an auto-update for other Forza fans so they can see said 'board in-game.

    For more on the thinking behind Twin Ring Motegi's selection, check in with what lead designer Dan Greenawalt had to say when it was announced. ...
    by Published on October 26th, 2007 18:24

    via Computer and Video Games


    The word 'innovation' and Nintendo have always gone hand-in-hand, so it comes as no surprise that Nintendo Wii has just scooped The Innovation of the Year 2007 - sponsored by T3 award.

    Ultra-advance aliens were clearly on the brain when Nintendo's tech guys came up with the crazy tools that are the Wii Remote and Nunchuk controllers, which topped PS3, the Halo 3 Beta, Direct X 10 and Xbox Live Arcade for the award.

    Having been a runaway success since the say it hit shelves, there'd have been a riot in the streets if this award had gone to anyone else, we bet. ...
    by Published on October 26th, 2007 18:23

    The current state of hardware sales in Japan are as follows:


    Nintendo DS Lite: 70,608
    Playstation Portable: 58,669
    Wii: 24,932
    Playstation 3: 17,130
    Playstation 2: 10,281
    Xbox 360: 3,011
    Game Boy Advance SP: 130
    Game Boy Micro: 118
    Gamecube: 48
    Game Boy Advance: 22


    DS Lite drops roughly by 7,100, PSP increases by 900, Wii up 4,357, PS3 up about 5,000, PS2 up 100, GBA up 3, GBM up 58 and GC down 31. ...
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