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  • DCEmu Featured News Articles

    by Published on December 30th, 2006 12:45

    via NYT

    I don’t ordinarily review games or game consoles; The Times has an excellent game reviewer in Charles Herold.
    But I have to comment about the Nintendo Wii (pronounced “we”), which was here at the Pogue compound for the holidays only because Nintendo had loaned me one for a TV segment. (This $250 game console was sold out everywhere in the weeks before Christmas.)
    The Wii’s controller is a white plastic handheld slab. It communicates wirelessly with a thin sensor strip that lies atop your TV set. As you swing the control through the air, your animated character on the screen flawlessly mimics your motions.
    Compared with the XBox 360 and Playstation 3, the Wii’s graphics are pretty crude. At least in the included suite of games, the characters look like Weebles (or is that Wiibles?). In the baseball game, the players don’t even have arms or legs, for heaven’s sake. The bat and ball move extremely realistically, but they’re attached to you by some kind of magnetic force rather than actual limbs.
    But you don’t care one iota. This game is just an unbelievable amount of fun. Over the holidays, it entertained everyone — no exaggeration — from my two-year-old to my 78-year-old father. The wireless motion-detection business, aided by the sound effects and vibrations that emerge from the controller itself, works so smoothly, so seamlessly, that you become completely immersed. Great music, an effortless interface design and a kid-friendly “design your own Wiible” mode make it all even more enjoyable.
    What surprises me most, however, is how few people are commenting on the Wii’s potential for providing exercise to America’s sedentary kids.
    My nine-year-old son isn’t especially inactive; he does tae kwon do and tennis. But he loves video games, too. And the Sunday he got his hands on the Wii, he spent *four hours* playing the included suite of sports games (tennis, golf, bowling, baseball, boxing).
    The next day, he taught his seven-year-old sister how to play. Using a second controller, the two of them have been playing doubles tennis for about half an hour daily. The little Wiibles actually do the running for you — you’re responsible only for the racquet’s speed, timing and angle — but my kids got into this game, lunging, jumping, following through. They’re out of breath and sweating after awhile. They’re getting aerobic exercise and not even noticing.
    Online, there are already gripes and legal threats regarding Wii-induced muscle aches, which is pretty much what you’d expect from nerds who haven’t moved their bodies in years and live in a litigious society. I have equally little sympathy for people who wind up with nicks and bruises because they ignore the huge, on-screen warning that, before every game, advises you to move furniture out of the way.
    Nintendo itself is clearly too smart to market the Wii as a fitness device. You won’t see a word about it in the ads. The closest a spokeswoman would come to addressing the fitness topic is, “Enjoying the Wii in both a physical and emotional way is one of Nintendo’s new forms of gaming. It’s a great mind/body connection.”
    Now, I already know what kind of hate mail I’m going to get. “You’re a terrible parent,” it’ll say. “Your kids should be outside getting fresh air and sunshine, playing stickball and walking a mile to school, uphill both ways!”
    Yes, O.K., sure. That would be great.
    That would also be 1950.
    Besides, that’s the wrong comparison. I am not suggesting replacing real, outdoor, playing-with-neighborhood-kids exercise with Wii playing.
    I am, however, suggesting that the Wii is infinitely better for our kids’ health than any other video or computer game — in fact, better than just about any other indoor activity.
    What makes the Wii’s effect even more promising is its much greater appeal. The Wii is not for “gamers.”
    Anybody — even 78-year-old lawyers who’ve never touched a video game — can immediately get into these games.
    One enterprising blogger has already launched an official six-week Wii fitness experiment. He’ll track his body fat and resting heart rate as he builds daily 30-minute Wii workouts into his routine.
    But I don’t need to wait for his results; I’ve already seen it in my family. When the Wii becomes readily available in stores again — analysts are hinting that that will be in March — I’ll be the 5,384,196th in line to buy one. ...
    by Published on December 30th, 2006 12:45

    via NYT

    I don’t ordinarily review games or game consoles; The Times has an excellent game reviewer in Charles Herold.
    But I have to comment about the Nintendo Wii (pronounced “we”), which was here at the Pogue compound for the holidays only because Nintendo had loaned me one for a TV segment. (This $250 game console was sold out everywhere in the weeks before Christmas.)
    The Wii’s controller is a white plastic handheld slab. It communicates wirelessly with a thin sensor strip that lies atop your TV set. As you swing the control through the air, your animated character on the screen flawlessly mimics your motions.
    Compared with the XBox 360 and Playstation 3, the Wii’s graphics are pretty crude. At least in the included suite of games, the characters look like Weebles (or is that Wiibles?). In the baseball game, the players don’t even have arms or legs, for heaven’s sake. The bat and ball move extremely realistically, but they’re attached to you by some kind of magnetic force rather than actual limbs.
    But you don’t care one iota. This game is just an unbelievable amount of fun. Over the holidays, it entertained everyone — no exaggeration — from my two-year-old to my 78-year-old father. The wireless motion-detection business, aided by the sound effects and vibrations that emerge from the controller itself, works so smoothly, so seamlessly, that you become completely immersed. Great music, an effortless interface design and a kid-friendly “design your own Wiible” mode make it all even more enjoyable.
    What surprises me most, however, is how few people are commenting on the Wii’s potential for providing exercise to America’s sedentary kids.
    My nine-year-old son isn’t especially inactive; he does tae kwon do and tennis. But he loves video games, too. And the Sunday he got his hands on the Wii, he spent *four hours* playing the included suite of sports games (tennis, golf, bowling, baseball, boxing).
    The next day, he taught his seven-year-old sister how to play. Using a second controller, the two of them have been playing doubles tennis for about half an hour daily. The little Wiibles actually do the running for you — you’re responsible only for the racquet’s speed, timing and angle — but my kids got into this game, lunging, jumping, following through. They’re out of breath and sweating after awhile. They’re getting aerobic exercise and not even noticing.
    Online, there are already gripes and legal threats regarding Wii-induced muscle aches, which is pretty much what you’d expect from nerds who haven’t moved their bodies in years and live in a litigious society. I have equally little sympathy for people who wind up with nicks and bruises because they ignore the huge, on-screen warning that, before every game, advises you to move furniture out of the way.
    Nintendo itself is clearly too smart to market the Wii as a fitness device. You won’t see a word about it in the ads. The closest a spokeswoman would come to addressing the fitness topic is, “Enjoying the Wii in both a physical and emotional way is one of Nintendo’s new forms of gaming. It’s a great mind/body connection.”
    Now, I already know what kind of hate mail I’m going to get. “You’re a terrible parent,” it’ll say. “Your kids should be outside getting fresh air and sunshine, playing stickball and walking a mile to school, uphill both ways!”
    Yes, O.K., sure. That would be great.
    That would also be 1950.
    Besides, that’s the wrong comparison. I am not suggesting replacing real, outdoor, playing-with-neighborhood-kids exercise with Wii playing.
    I am, however, suggesting that the Wii is infinitely better for our kids’ health than any other video or computer game — in fact, better than just about any other indoor activity.
    What makes the Wii’s effect even more promising is its much greater appeal. The Wii is not for “gamers.”
    Anybody — even 78-year-old lawyers who’ve never touched a video game — can immediately get into these games.
    One enterprising blogger has already launched an official six-week Wii fitness experiment. He’ll track his body fat and resting heart rate as he builds daily 30-minute Wii workouts into his routine.
    But I don’t need to wait for his results; I’ve already seen it in my family. When the Wii becomes readily available in stores again — analysts are hinting that that will be in March — I’ll be the 5,384,196th in line to buy one. ...
    by Published on December 30th, 2006 12:42

    via joystiq

    Today's most-watched YouTube game video shows more Wiimote-as-PC-input-device goodness; the simple hack drives World of Warcraft with the Bluetooth Wiimote-and-Nunchuk combination. Yes, by visiting wiili.org, you, too can become an uber-dork. (The controller hack is rooted in geekdom, but using it for WoW pushes it far into dork territory). Or try using the Wiimote to drive R.C. cars, Roombas, or a home entertainment system if that's more your style.

    Video Here --> http://www.youtube.com/watch?v=ev9ZhYiUs4g ...
    by Published on December 30th, 2006 12:42

    via joystiq

    Today's most-watched YouTube game video shows more Wiimote-as-PC-input-device goodness; the simple hack drives World of Warcraft with the Bluetooth Wiimote-and-Nunchuk combination. Yes, by visiting wiili.org, you, too can become an uber-dork. (The controller hack is rooted in geekdom, but using it for WoW pushes it far into dork territory). Or try using the Wiimote to drive R.C. cars, Roombas, or a home entertainment system if that's more your style.

    Video Here --> http://www.youtube.com/watch?v=ev9ZhYiUs4g ...
    by Published on December 30th, 2006 12:36

    via kotaku

    The PlayStation 3 analyst hate train just keeps on rollin' with research analyst Michael Comeau's latest piece for TheStreet.com. It's the typical fare, dogging Sony for their pricey inclusion of the PS3's Blu-ray drive and taking Sony to task for losing precious third-party exclusives (including the former time-exclusive Grand Theft Auto) like Guitar Hero and Virtua Fighter 5.

    But Comeau's warning that Sony will lose market share combined with the fact that the PlayStation business has "provided more than 60% of Sony's operating profit despite hovering around 10% of overall Sony revenue" should give shareholders and Sony execs cause for concern.

    I happen to love my PS3, but even my software attach rate is a meager 1:1. ...
    by Published on December 30th, 2006 12:30

    via slashdot

    Kotaku has a great piece up looking at trends over time in the PS3 grey market. Michael Fahey has been tracking the falling prices for Sony's new console, via sales on eBay and other markers. He called around to stores as well, getting a feel for the number of returns and current availability of the console. His conclusions:
    "As it turns out my gamer instincts and the threat of hordes of angry readers steered me clear of potential disaster. Aside from a couple brief spikes, there is no way I'd have been able to pull off the television, and I know damn well I would have waited for Christmas like so many others did, only to lose even more. The moral of this story? There's no such creature as a sure thing. The majority of eBay prospectors walked away from this experience with that lesson burned into the back of their brains. My suggestion for the future? If you want to gamble, go to Vegas. If you want to invest, try mutual funds. Leave the video game system buying to the gamers. We'll all be happier for it. " ...
    by Published on December 30th, 2006 11:51

    via engadget



    So there are video game console auctions, and then there are video game console auctions. This one would definitely fall into the latter category, boasting "Über 90 Telespielkonsolen" (over 90 video game consoles) and encompassing most of the glorious achievements and glorious failures of the video game industry. Sure fire winners include a Magnavox Odyssey, Virtual Boy, Neo Geo Pocket, Intellivision and Atari Lynx, with a NES clone thrown in there for good measure. In fact, the collection could probably be better defined by what's not included, which other than the exception of current-gen consoles is not a whole dang lot. Make sure you peep the read link for all bazillion consoles from their various angles, and if you've got a few grand laying around -- and can stomach the shipping cost from Hamburg -- why not give it a shot?

    More Info ...
    by Published on December 30th, 2006 11:45

    News from Divineo USA

    It seem that the M3 Adapter team need another week to release their M3 Simply.

    So, we estimate to receive our first shipment around mid-january (or few day earlier).

    - Divineo China have also said it will be 5 days before the M3 Simply arrives.

    More info about the M3 Simply:

    - Same size as an original DS cart
    - Built-in PassMe
    - Using Micro SD card (Trans Flash) as storage. Cheap & multiple use for cards
    - Boot clean dump images
    - Very simple to use: drag and drop files to the micro SD card
    - No drivers required
    - Standard FAT system support
    - Supports different speed of micro SD card even the low speed SD card. Runs games without any lag or slow down
    - Upgradable Firmware ( OS / Bios / Kernel )
    - Touch screen control & robust skinning support
    - No battery needed, back up the save file directly into the micro SD card: Never lose your saved games
    - Auto detect the save type & automatically generate saver file
    - Homebrew support , IO lib available on launch
    - Watch movie directly, listen to MP3 & read TXT on the DS via the use of Moonshell
    - Supports WiFi, DS rumble pack & DS browser . ...
    by Published on December 30th, 2006 11:34

    News from Divineo USA of a New Year Sale at the online Shop:

    Heres the full list of whats on sale:

    Check the Bargain Bin section, you'll find many huge rebate!! There is also few hidden rebate in some section of the webiste.

    Exemple of rebate in the Bargain Bin section:

    MK3 2006 1.5G
    was: 99.99
    now: 59.99

    MK4 Mini
    was: 27.99
    now: 19.99

    Neo2 Lite 256M with MK4
    was: 44.99
    now: 34.99

    Neo2 Lite 512M with MK4
    was: 54.99
    now: 44.99

    Neo Flash 512meg
    was: 149.99
    now: 69.99

    Passkey1
    was: 9.99
    now: 3.99

    Passkey2
    was: 14.99
    now: 4.99

    Duo Q
    was: 10.99
    now: 9.99

    IcedCube Case *Golden*
    was: 38.99
    now: 19.99

    IcedCube case *Transparent Blue*
    was: 39.99
    now: 29.99

    GC Ninja Mod
    was: 19.99
    now: 9.99

    Neo-Max 8Gig
    was: 99.99
    now: 79.99

    Muppet-X with LPC PCB Rebuild
    was: 14.99
    now: 8.99

    XCM 360 Full Case *CHAMPAGNE GOLD*
    was: 29.99
    now: 19.99

    XBOX 360 Face Plate *DELUXE chrome
    was: 22.99
    now: 19.99

    MiniSpy SATA Hard Drive Adapter for Xbox 360
    was: 14.99
    now: 9.99

    Replacement Spindle Hub
    was: 3.99
    now: 1.99

    PS2 XCM *Crystal Clear*
    was: 12.99
    now: 5.99

    PSP Air Form Pocket
    was: 1.99
    now: 0.99

    PSP Car Adapter
    was: 4.99
    now: 1.49

    UMD Card Storage Vertical Stand
    was: 4.99
    now: 0.49

    Xbox Green Case
    was: 24.99
    now: 9.99

    Xbox Blue Case
    was: 29.99
    now: 14.99

    XBOX RF Wireless Controler
    was: 39.99
    now: 14.99

    CrystalFontZ CFAH2004A-TMI-JP LCD Blue
    was: 24.99
    now: 9.99

    DIP204B-4NLW LCD Blue
    was: 19.99
    now: 9.99

    DIP204-4NLED LCD Green
    was: 13.99
    now: 6.99

    XBOX Thomson Replacement Lens
    was: 19.99
    now: 12.99

    X-Light (Blue)
    was: 9.99
    now: 3.99
    ...
    by Published on December 30th, 2006 11:04

    News from Divineo USA

    Talismoon released their "PSU Energyzer for Xbox360". With this product, you'll be able to use the PC atx power supply of your choice on a xbox360.

    The cable adapter is 21$, and you can find a pc power supply at 10-14$ easily.



    The PSU Energyzer is a special cable with an OEM Xbox 360 power plug on one end, and a 20 pin ATX connector on the other.
    Please note that the original Xbox 360 Power Supply provides 203 watts, and 12v DC current at 16.5 amps, and 5v DC at 1 Amp. For the PSU energyzer to work, your PC power supply must provide this much SUSTAINED power at a minimum. Many PC power supplies are rated for PEAK power instead of sustained power, so you must check the label of your power supply to see if it provides enough sustained power. ...
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