• DCEmu Homebrew Emulation & Theme Park News

    The DCEmu the Homebrew Gaming and Theme Park Network is your best site to find Hacking, Emulation, Homebrew and Theme Park News and also Beers Wines and Spirit Reviews and Finally Marvel Cinematic Universe News. If you would like us to do reviews or wish to advertise/write/post articles in any way at DCEmu then use our Contact Page for more information. DCEMU Gaming is mainly about video games -

    If you are searching for a no deposit bonus, then casino-bonus.com/uk has an excellent list of UK casino sites with sorting functionality. For new online casinos. Visit New Casino and learn how to find the best options for UK players. Good luck! - Explore the possibilities with non UK casinos not on Gamstop at BestUK.Casino or read more about the best non UK sites at NewsBTC.
  • DCEmu Featured News Articles

    Lua2X 

    by Published on September 14th, 2006 23:08

    Orkie has ported the command line version of Lua to the GP2X.

    Download and Give Feedback Via Comments ...
    by Published on September 14th, 2006 23:02

    New release from archeide, heres the translated news:

    Hello!

    It is my first message on this forum, therefore I present myself a little bit: archeide, I worked on a Super emulator BORN called SNEmul in a former life (it has almost 10 years there!), oldest among you will remember it can be! Since I had a little dropped the world from the emulation. But I fell under the charm from the small DS lite, and I cracked on June 23 I bought one of them! And after having played a little bit, I could not resist, almost 10 years after, I was caught a large blow of nostalgia, and I wanted to carry this old emulator for DOS (which I had carried out with v0x) on his/her small sister, the DS!

    After 3 working weeks intensive, that starts to take form.
    According to close the topicality on this excellent site, I thus allows itself to call upon you to test a version alpha of the emulator.
    For the moment, the emulator still has a large defect: it is rather slow bus entirely programmed out of C. But good nothing dramatic, that remains rather playable.
    It also does not miss badly a thing: the MODE7, an update line by line, the SOUND, etc
    For the moment, I seek especially testers on other readers that my m3 slim SD. I use the bookshop chrism modified by KIDNEY.

    To use it it is rather simple:
    It is necessary to put SNEmulDS.ds (I do not have yet a ds.gba, I did not even study how that was manufactured say me how to make ) at the root of the chart flash.
    It is necessary to create a repertory SNES with the root, and to put ROMs inside.
    It is then enough to launch SNEmulDS and a list is posted to choose the ROMANIAN with launching. Support on START, and normally the play launches out.
    The screen of bottom is handled directly with the stylet, sorry if that jumps from time to time (if you have goods algos I am taking). The GUI is very summary and would need talents in the field!

    This message is thus also a call to all those which would wish to take part in this project. I will provide the sources soon. As it is entirely out of C, I think that that will be able interessser of the world.
    I am new in the world of development DS thus I am in the search of information or assistance to optimize the emulator kind how to place pieces of codes in the IWRAM (can one take 64kb in ARM9
    ??)

    I would post later on gbadev, but it is true that they would be more sympathetic to have a project 100% French!

    If you have comments or very other notices, I am still there for a few days before leaving in vacancy.

    Download and Give Feedback and Compatibility Reports Via Comments ...
    by Published on September 14th, 2006 22:50

    'Gameshout' have posted a list of 30 games they reckon will release when the console launches

    PS3 Launch Titles thus Far

    * 6Gun 2 - BattleBorne Entertainment
    * Avalon - Climax Studios
    * Dark Sector - Digital Extreme
    * The Darkness - Starbreeze Studios
    * Devil May Cry 4 - Capcom
    * EA Sports Fight Night Round 3 - EA Chicago
    * Eyedentify - TBA
    * Fifth Phantom Saga - Sonic Team
    * Final Fantasy PS3 - Square Enix
    * Formula One PS3 - SCE Studios Liverpool
    * The Getaway PS3 - SCE Studios Soho
    * Heavenly Sword - Ninja Theory
    * I-8 - Insomniac Games
    * Infraworld - Quantic Dream
    * Killing Day - TBA
    * Killzone PS3 - Guerilla Games
    * Metal Gear Solid 4 - Kojima Productions
    * Mobile Suit Gundam - TBA
    * MotorStorm - Evolution Studios
    * Ni-Oh - KOEI
    * Omikron 2 - Quantic Dream
    * Possession - Blitz Games
    * Project Delta - Playlogic International
    * ShadowClan - Tiger Hill Entertainment
    * Tekken PS3 - Namco
    * Vision GT - Polyphony Digital
    * Warhawk PS3 - Incognito Entertainment ...
    by Published on September 14th, 2006 22:45

    New from SuccessHK



    Baten Kaitos Origins takes place 20 years prior to the start of the original. You play as Sagi, a member of the empire's "Elite" force of fighters. Sagi heads off on a quest to determine the nature of a mysterious change that's appearing in the world. Actually, you don't play as Sagi like you play as the main characters of other RPGs. You actually play as a spirit that resides within Sagi, an entity that represents Sagi's "true self," and give "advice" to Sagi as the game progresses. The notion of a spirit residing in a character is actually a part of the Baten Kaitos storyline. The world of Baten Kaitos was formed when the living spirits of two separate worlds connected, and people who have spirits within them are considered wise.

    ...
    by Published on September 14th, 2006 22:41

    New from SuccessHK



    The peaceful land of Slimenia has been suddenly invaded by a mysterious cartel called "the Plob," who then proceed to kidnap all the slimes in the capital city of Boingburg. Our protagonist, Rocket, is the only slime left behind, and must embark on a journey throughout Slimenia to save his friends and uncover the Plob's nefarious plot!
    Part of a series of Slime Mori Mori games in Japan, Dragon Quest Heroes is full of adventure stages that take advantage of our hero's bouncing and stretching abilities as he works to solve the challenges of each area in the game and rescue his captured slime friends. Each adventure stage culminates in Rocket hopping aboard a colossal slime-shaped, player-customizable war machines. Pit tanks against a friend's in exciting player-vs-player action, using the Nintendo DS wireless multiplayer game feature!

    ...
    by Published on September 14th, 2006 22:25

    Well, the Wii is now breaking a long-standing tradition against game pack-ins for console sales. Unfortunately, their pack-in sucks (trust me on this). Luckily, Microsoft is one-upping them.

    Starting September 30th, a new 360 Premium bundle will arrive, featuring Ghost Recon: Advanced Warfighter and the XBLA arcade pack, featuring Geometry Wars Evoloved, Bejeweled 2 Deluxe, Wik: Fable of Souls, Hardwood Backgammon, Outpost Kaloki X and Texas Hold'Em.

    You do need to take this with a grain of salt: this isn't Microsoft confirmed yet. It's only according to Clubskill.com... dead certain as they sound, better off keeping yourself zipped until Microsoft says something. But if this is true, this is just a great deal. ...
    by Published on September 14th, 2006 22:23

    Apple's recent annoucement of iPod games has visions of Doom and sugarplums dancing in our heads. I mean, we know you can already technically do Doom on the iPod. But we're looking for a solution that doesn't require us to install some godawful Linux OS.

    Unfortunately, it looks like the iPod's game SDK is extremely closed... homebrew at this point looks like a virtual impossibility on a stock iPod:

    Modifying the games is difficult at best, if not impossible, because of the checksumming of every file in the bundle, and then the certificate against the manifest.
    Game resource files, particularly audio, aren't obfuscated and can be extracted successfully.

    Homebrew is probably an impossibility at this point because of the expectation of a signed cert from Apple.

    The fact that there are platform identifiers in the plists makes me wonder what Apple's future plans entail. Maybe this would just be for later iPod revisions, or maybe they're just looking forward. Still, quite interesting.

    Cathode Tan, where we snagged this from, points out how absurd it is that while Microsoft releases an SDK for the 360 and Sony updates their PSP firmware, Apple won't even acknowledge the homebrew community one way or another. Then again, Apple has never made any attempt to capture gamers — that's why every Apple Intel Mac owner has Boot Camp installed. ...
    by Published on September 14th, 2006 22:16

    Call of Duty 3, Tony Hawk's Project 8 and Marvel: Ultimate Alliance will all be available at the US launch of PlayStation 3 this November, according to Activision big-wig Robert Kotick.

    Kotick then went on to unveil publisher Activision's plans for the next 12 months, with Spider-Man 3, Shrek the Third and Transformers set for a June release, followed by a new Call of Duty, Tony Hawk Next, The Bee Movie, a Marvel title and a new Guitar Hero game later in the year.

    Several of these are working titles but it's no surprise that Activision plans to continue releasing new versions of its strongest games.

    During his revealing presentation at a recent conference, Kotick also confirmed that Activision's PS3 games would be priced at the same level as its 360 games: "We have not seen a lot of consumer resistance at the higher price points and we expect that all of our next-gen products will be launched at $60 (£31) price points".

    Which is depressing, really, as it suggests that Activision could go lower if it were forced to.

    Of course, don't expect to see that dollar-to-pound converted price of around £30 slapped on PS3 titles in our neck of the woods. Despite 360's high-priced games, Dead Rising, Saints Row and Test Drive Unlimited have all shot high into the charts this week at an RRP of £50, and you can bet your last penny that we won't see a change to the premium pricing in the near future. ...
    by Published on September 14th, 2006 22:13

    At the 44th Amusement machine show in Japan today, SNK Playmore announced support for Taito's new Type X2 arcade board.

    The longtime fighting game publisher said it is already developing two games for the machine: KOF Maximum Impact: Regulation A and Samurai Spirits Sen. While details on the titles have yet to be disclosed, SNK showed trailers to give a hint of how the titles might play.

    KOF Maximum Impact: Regulation A is based on the 3D home-console fighting series carrying the same name. It includes at least one new character, Ash Crimson. Ash is the main character in KOF2003 and KOF XI.

    Samurai Spirits Sen will also play as a 3D game. This will be the second time the sword fighting series makes its way to the arcade (in 3D) since it landed on the Hyper Neo-Geo 64 system in 1997.

    SNK also said it will bring a new title from its best-selling franchise to the Type X2. While only a logo was displayed during the stage presentation, the company announced that King of Fighters XII will be released on the new system. ...
    by Published on September 14th, 2006 22:01

    Take-Two Interactive has had its share of controversies in the last couple of years. The discovery of a sex minigame in Grand Theft Auto: San Andreas, dubbed "Hot Coffee," and that game's subsequent rerating comes in at the high end of the controversy scale for inspiring federal gaming legislation, while the discovery of a "nude" skin and more violence than was initially rated in The Elder Scrolls IV: Oblivion seemed to cause less of a stir.

    In between the two was Bully. Originally announced in May of 2005, the game puts players in the role of a student at the fictional Bullworth Academy, where the protagonist is said to "stand up to bullies, get picked on by teachers, play pranks on malicious kids, win or lose the girl, and ultimately learn to navigate the obstacles of the fictitious reform school." Critics soon jumped on the game, labeling it "a Columbine simulator," calling for it to be banned, and demanding that Take-Two stop production of the game.

    A new wrinkle has entered the discussion today, as the Entertainment Software Rating Board told GameSpot that Bully has been rated T for Teen. When it hits the PlayStation 2 next month, Bully will carry content descriptors warning consumers of "Crude Humor, Violence, Sexual Themes, Language and Use of Alcohol & Tobacco." According to the ESRB rating guide, T for Teen games have content that "may be suitable for ages 13 and older."

    Wedbush Morgan Securities analyst Michael Pachter told GameSpot he actually expected the game to get a T-for-Teen rating given recent information Take-Two has released on the game since confirming the October launch.

    "I think that Take-Two generated a lot of unintentional bad will with the Hot Coffee fiasco, and I think that they are trying to enhance their reputation by avoiding controversy where it doesn't help their business," Pachter said. "Bully will be just as fun with a T rating as it would have been with an M [for Mature] rating. To be honest, I think that Manhunt would have performed better with the violence toned down a bit. It was an incredible game but got a lot of criticism from the gaming press for over-the-top violence."

    Pachter said he wasn't sure if the game's rating would help or hurt its prospects at retail but said he didn't expect the game to be a huge seller, anyway.

    "I have low unit estimates for the game, especially since it's only on PS2," Pachter said, "so it will likely not have a dramatic impact on the bottom line. If anything, there is probably some upside to my estimates if the game performs well." ...
  • Search DCEmu

  • Advert 3