The new version is comming out soon...
Changes:
- added explosions when plane is hit
- increased the transparency level during the invinsibility period
- new enemy ( GROUNDER ) added.
sample definition:
00100|E|GROUNDER|200
200 represent the X-coordinate
- added all sprites to "pre-loader" about 10 sprites were missing in v.8, and that cause minor hickups during the inital run of the levels.
- slightly changed AI and atacking patterns of some enemies
- changed the shield size for the plane to smaller and more realistic size..
- currently working on a new level (level 4)
Let me know if someone wants to contribute to the development - I need a person with strong photoshop skills to create more enemy sprites and backgrounds...as wells as create levels data.
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