RPCS3 July 2018 Progress Report
Heres an update on the PS3 Emulator for Windows:
In July, the emulator mostly saw improvements relating to rendering/performance and the GUI. These improvements could be narrowed down to:
- The introduction of Asynchronous Shader Recompilation which greatly reduces stutter in 3D games!
- Improvements to the vertex program decompiler and analyser.
- This not only brought about better performance but it’s also made some games playable.
- Support for the multiple user functionality found on the PS3.
- With this, it’ll be easier to manage your saves if multiple people use the emulator on the same machine.
- Some games, like Terraria, that require multiple users for local multiplayer can now have their MP functionality used.
- GUI design improvements which curiously make the emulator’s GUI look more like Dolphin’s.
- A variety of other additions including further optimisation in the SPU emulation department, many bug fixes and more tested games!
via http://wololo.net/2018/08/20/rpcs3-j...game-and-more/