Re: New Doom 2 PWAD: Quake 2
All of those wads are playable on nxDoom, but the title screens are not displayed.
Simple fix: the title screens are displayed in 320x240 resolution - downsize them to 320x200, and the WADs work perfectly.
I can upload WADs with the sizes changed if wanted, but not now - it's 5:42AM - I'm supposed to be sleeping. ;)
Re: New Doom 2 PWAD: Quake 2
yes please Metafox ;)
what about the other wads on that site ;)
especially the starwars one
Re: New Doom 2 PWAD: Quake 2
Can you explain a cd structure please?
I supose:
1st_read
ip
doom2.wad
quake2.wad
optional
mini.cgf
mini/blablabal
is ok?
Thanks from Argentina
Re: New Doom 2 PWAD: Quake 2
[quote author=Wraggster link=board=beats;num=1098290109;start=0#2 date=10/21/04 at 11:12:38]yes please Metafox ;)
what about the other wads on that site ;)
especially the starwars one[/quote]o_o
I must be blind, or we're talking about different sites. :P
All I see is DukeGP, Quake II, Heretic, and Doom64.
Re: New Doom 2 PWAD: Quake 2
er must be me then bah :P
Re: New Doom 2 PWAD: Quake 2
I found the site you were talking about.
Most of the files are total conversions, but the Star Wars mod is a partial conversion.
I've merged it with FreeDoom if you want to try it out, or I can upload the partial conversion if you'd rather.
http://dreamon.cyberdogcastle.com/doommods.shtml
Re: New Doom 2 PWAD: Quake 2
are those mods like games of their own now?
ie just download and burn?
Re: New Doom 2 PWAD: Quake 2
[quote author=Wraggster link=board=beats;num=1098290109;start=0#7 date=10/27/04 at 01:25:33]are those mods like games of their own now?
ie just download and burn?[/quote]Well, you have to set up a modlist.txt up for nxQuake...
But, yeah - they don't need the official doom wads to work.
Re: New Doom 2 PWAD: Quake 2
so could we release a cd image of all these mods
btw do u mean nxDoom not nxQuake