10 Attachment(s)
Pictures for the up and comming BspViewer ver 0.3
Hey guys. Though I would post up some more pictures of the up and comming bspviewer version 0.3. The major difference in this version is lightmaps & Bsp tree/PVS implementation.
The version will be released sometime this year (need to finish a few more things).
Oh FYI, the reason for a new post is because people are missing out on seeing the improvement.
So head over to the forums and check out the pictures (if you are viewing from the website).
** Few Notes **
Picture 1 is Texture & lightmap blended together. Picture 2 is Vertex colors applied to texture surface then lightmap blended on top of it.
Strange color squares in the enviroment are from color reduction to lightmaps. I am still working on a correct color reduction method (since lightmaps use more then 256 uniq colors).