Codename: Envenom for Dreamcast News
Tyne posted this news and some great screenshots over at the official topic at dcemulation, heres the news.[br][br] also did a recent test of Envenom on Dreamcast using the new high polygon Corporal model and an expanded Cargo Deck level itself (It's weighing at 1.5 megs). The game is really pushing the Dreamcast!! The framerate is average 20, but can go down to 9 FPS at certain scenes where there's enemies, lighting effects, particles and more on the screen. The good news is that it's completely playable; I'm also fearing that I'm hitting the RAM limit soon because sometimes the Dreamcast has to stop and load up sounds such as a gun firing (Takes a split second only, doesn't bother gameplay much). [br][br]Also the cutscene widescreen border is messed up, not sure if I can fix it easily since it displays fine on 320x240 for Winquake. [br][br]Great news follow the link above for more info. Hopefully we can get Tyne to post on here and update us direct with updates :)
Re: Codename: Envenom for Dreamcast News
Re: Codename: Envenom for Dreamcast News
Now that's creativity, talent, and determination ;) I can't wait to see this.
Re: Codename: Envenom for Dreamcast News
:o
... Best looking Homebrew EVER!
Re: Codename: Envenom for Dreamcast News
Re: Codename: Envenom for Dreamcast News
Okay now that looks like an amazing homebrew game like i keep saying man DC ROCKS 04 and this is one of those games that will make dc rock in 2004
Re: Codename: Envenom for Dreamcast News
Those Screenshots are from the Dreamcast release? or PC?
Re: Codename: Envenom for Dreamcast News
very cool, i did not know any thing about this Envenom. i great when something come ou of the blue like that.
looks great
Re: Codename: Envenom for Dreamcast News
Re: Codename: Envenom for Dreamcast News
It will look nice on the PVR version of radquake when it's ready. 50/60 selector so every one can play it not jusr ntsc like the normal radquake release was.
Main thing for doing it is this mod.