News/release from naleksiev
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News/release from naleksiev
And the point of this?
The small white point renders the two spheres, I think. But I'm not pretty sure :D
I remember when rendering raytraced graphics like this took 12 hours per frame, and resulted in complete garbage if you failed to set the parameters correctly. This is clearly much faster but no, there's still no point to it - unless you plan on making a game that takes place in shiny sphere land, that is.