IDEA FOR MAKING A 2.00 UMD run from 1.50!
What was the code to trick PSP to read a UMD path from Memory Stick? You can make a Homebrew with all the PRXes decrypted in a folder, and pretty much search the UMD for PRXes and replace the path.
Or decrypt it on the fly of course, but that would take a little extra time to load. But .. nevermind that's a better way, you don't know how many new prx there are gonna be... right? Like that megaman prx people were looking for to decrypt.
Lemme see this through.