SPAWN OF THE DEAD-my psp game in development
This is my team's game spawn of the dead.It Works like this-the game itself will be able to be played on winquake,and pretty much every quake engine for the pc version.The psp version will have its own engine made, because of psp and pc's differences. The psp version will have advanced particles,hud system, and probably achievements.The reason why the pc version will be playable on almost any quake engine, is because it will just be a VERY large mod that won't have all of the specialties of the new psp engine-unless there is a quake engine maker for the pc around.
This game features:
-works on psp phat and slim
-Multiplayer
-over 30 weapons
-variety of zombie types
-Flashlight
-reloading
-meleeing
-pickup and drop weapons
-ejectable shells
-Driving
-Plenty of those "OH MAH GAWD"moments
-zombie dismemberment(cutting off zombies arms and they will still come after you, and cutting off zombies legs and they will crawl after you)
-A story line with lots of twists
-And much more you will have to play to find out for :)
http://img523.imageshack.us/img523/4...perrenderz.jpg
http://img7.imageshack.us/img7/1415/uzirender.jpg
If you have any skills such as:
-low poly modeling
-skinning
-mapping
-music
-animating
then you are welcome to join the team :cool:
Our current team is:
Biodude(me)-Lead,mapper
Paril-All coding
yams-modeling
kongah-modeling
zynthetikk- modeling
McJenory-animating weapons
staticshade-gfx/music
Uber_PollO-gfx concept
IMPORTANT NOTE!!!!: People have already started asking me about beta testing, If you can do something for the team, you can be one!
If you want to join,show your stuff at the the join us section of the forums:
http://sotd.forumotion.com/forum.htm
The forums have been a bit slow, our team usually chats on windows live messanger or steam.
http://www.moddb.com/mods/spawn-of-the-dead