New alpha version of Super Nintendo emulator for Dreamcast:
- Hardware scaled resolution.
- Assembler CPUs core enabled.
- Others little optimizations.
- New logo and menu skin.
More info and download at SNES4ALL site.
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New alpha version of Super Nintendo emulator for Dreamcast:
- Hardware scaled resolution.
- Assembler CPUs core enabled.
- Others little optimizations.
- New logo and menu skin.
More info and download at SNES4ALL site.
Hells yeah way to go chui is it any faster ?
Nice logo!
what about the speed?faster than the alpha 2 version?
VERY NICE>>>> HARDWARE RESOLUTION looks WAAAAYYY better.
what about the speed?
^-^
It is more faster than alpha2, but similar to DreamSNES.
For more speed i want draw graphic tiles as textures with pvr, also we need rewrite a lot of parts of assembler code.
But now, Fox continue working in FAZE and i just begin MAME4ALL.
@Chui:
You said at first the sh2 asm cpu core couldn't be get running. What have you done that it works now?
YESSSS!!!Quote:
Originally Posted by chui
Btw, did you get my PM Chui ?
[OT] RockinB, I wonder if the Saturn had a 68k & Z80 too ? Wouldn't that mean it could be possible to 'emulate' a MD / SMS easily by using these ?
Otherwise I can't wait to see which wonders FAZE & FAME will do for emulation on a Saturn once converted to SH2...
We have changed assembler code for running. The main problem was to get a correct offset.h for SH, also adapt main cpuexec to new structure and know the equivalent of opcodesE1. See source code.Quote:
Originally Posted by RockinB
It only speed up a bit, around 10% - 15%. To create this SH assembler code was a lot of work for a poor acceleration, in comparation with time to implement. But this SH assembler code exists and it is possible to use it.