news via ninscene
Comex has released a video showing a working Wii exploit in the Super Smash Bros. Brawl game. Once released, it will give Wii owners another way to install homebrew onto their systems.
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news via ninscene
Comex has released a video showing a working Wii exploit in the Super Smash Bros. Brawl game. Once released, it will give Wii owners another way to install homebrew onto their systems.
I guess this'd work if bannerbomb exploit gets patched... Will it even be possible for Nintendo to patch this new exploit?
If it requires data to be moved to system memory via the system menu, it will be patched.
If it's reading the messed up stage directly from the SD, then it's not very likely to be patched unless a new run of SSBB discs is pressed.
Can someone please direct me to a guide where I can find out how to take advantage of this new exploit? I've never run homebrew on my Wii before and I'm on 4.0E.
this exploit isn't released yet.
There is no known way for Nintendo to hotpatch Wii games like the 'updates' for titles on X360 or PS3 work. The only way (and the usual way) they'll hose this exploit is by having the system menu scan the stage data as it's being copied to the system memory, similarly to how they hosed Twilight Hack by refusing to copy the hacked ZTP saves.
They very well could lift the code from Ocarina/Gecko and patch games similarly to how Gecko runs cheatcodes, but I doubt that will happen anytime soon.
As far as I know, this file is stored on the SD card, and not on the Wii memory. Therefore, any changes to the System Menu will not necessarily be able to break this, unless they patch the game on the fly in a similar manner to Ocarina.
For what it's worth, I also doubt that Nintendo would delete things off of your SD card without your permission.