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Another little update
Dispite being very busy this week, I have found a few hours to do some more psp coding. Here is what I have been working on:
PSPFceultra: I've added options to load custom palletes, cheats, and FDS images. I am still working on adding nes movie playback, and improving the sound and I might have a version with adhoc support before too long.
PSPadrive: I've made a start rewriting the graphics rendering code to use the psp hardware to render the background tiles. This should give a decent speedup aslong as I can get it working better.
Unnamed new gameboy emulator port: This is progressing quite nicely. I am writing a new gui lib for use in my other ports using this emulator as testbed. It will be interesting (for me at least) to see how it turns out.
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This is excellent work! Let me be the first to say well done and keep up the good work :D
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Great job. I'd rather see an Ad Hoc GB/GBC emulator than NES, because NesterJ already seems to almost have Ad Hoc (will be in next release). If you made Ad Hoc support for a GB/GBC emulator I'd love you forever.
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Keep it up hamsterbert :)
I'm especially interested in your Genesis emulator's progress.
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Very impressive. Just hope they support .cab compressed files like that unnofficial version of Rin 1.32.
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Thanks for the positive responses.
For some reason I seem to be getting a lot of crap from people lately. I get a couple of emails a day with people calling me all sorts of rude words. I guess they dont like my ports or something. :)
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this scene is full of idiots but there are decent people amongst them
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lol most people dont have the i/q to grasp a great thing
only because there buddies use it they have to too
(sounds like my sister)
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nice emu thou very smooth and less fps jumps the RIN
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wait a sec was it your emulator? or somone elses that i played
did u release 1?