Will the Success of the Iphone App Store Kill Homebrew on Consoles ?
The Apple Iphone has been a staggering success both in terms of hardware sales and especially the amount of sales of apps and games.
Im sure most folks were expecting an homebrew scene that would topple the mighty PSP/DS/GP2X scenes with the sheer amount of owners of the iphone and the power of the phone.
But coders soon realised and quite rightly so that they could make some cash for their hard work and many coders who were in the console scenes on many systems now release exclusively on the Apple appstore.
Because of the success of this we have all the other console manufacturers changing their consoles to create their own version of the app store and this will of course see more amateur and hobbyist coders leave the homebrew community to try and make some moolah on the many different new app stores, the PSP one springs to mind.
What better way to battle homebrew than to entice and poach the very coders who make the scene what it is than by giving them the opportunity to make a name for themselves by writing a killer game or app and the chance of being head hunted by one of the big software houses (it has happenned before in the emulation and homebrew scene over the years) and also the chance of funding a living than just doing it for free.
You cant blame any coder who wants to go this way but it makes you wonder where the homebrew scene on new consoles ie the Wii, DS, PSP, PS3, Xbox 360, Apple iphone and Palm Pre will be in a few years if they all create successful app stores.
of course we still have open source consoles such as the Dingoo A320, GP2x Wiz, GP2x and soon the Pandora so we are safe in that respect but the lure of a living from the talented coders who are in the homebrew communitys may push many away.
Interesting times are ahead, anyone have similiar thoughts or concerns, let them be heard via comments.