PSP Game Builder (15 days Lua Compo)
Hi everyone.
This is my entry for the 15 day lua coding competition. As the name suggests, this program is used to build games. I obviously didn't have time to finish everything as this is one huge project imo. I've accually went ahead and stripped lots of stuff out that I felt was too buggy. The main tool availeble right now is the map engine. You can create/load/pack/install/test play any map you make. Most documentation is included inside the programs itself. I've added what seemed to me like enought help files so everyone should get a hang of this easily enought. Anyway here are some screenies:
http://i3.photobucket.com/albums/y73...rk_Menu_01.jpg
http://i3.photobucket.com/albums/y73...mepacks_01.jpg
http://i3.photobucket.com/albums/y73...pEditor_02.jpg
http://i3.photobucket.com/albums/y73...pEditor_03.jpg
http://i3.photobucket.com/albums/y73...napshot_01.jpg
In case you dont bother reading hte readme, I own a 1.5 psp. I was able to get this to boot successfully on a 2.0 but that was a while back, and the code as been completly rewrote for the compo. The only parts that WHERE reused where optimized to no end, but the project as expanded a lot since then too. The main problem on 2.0+ is less memory to work with, and I've maxed the memory often even on 1.5. Chances this will work on 2.0+ later on are slim to none.
So I hope you guys like it even if its imcomplete atm. I have so much ideas and work to do I dont know where to start lol. But I'll go ahead and take a couples day break, 15 day coding is long. :D
Thanks for reading!:)