8,000 fixes made in MAG beta
via Computer and Video Games
The MAG public beta looks to be helping Sony iron out a fair few chinks in the game, as it has just released a patch that includes" over 8,000 updates and fixes".
Here's a list of the most important stuff:
- Framerate improvements in all environments
- Vote/ Kick implemented
- Art and lighting updates to all levels
- Art updates to weapons, vehicles and objects
- Animation improvement and updates
- Client patching improvements
- Design tuning on all environments (attacker/defender, out of bounds, sightlines, routing...)
- Tuned all skills (skill point expense, skill trees, skill effects)
- Tuning pass on experience rewarded for all actions (resuscitate, heal other, destroy turret, destroy motor pool....)
- Tuning pass on player & leadership experience progressions
- Full audio tuning pass
- Bunker, APC, and Spawn camera adjustments
- Lowered initial spawn times for attackers and defenders for all gametypes
- Update Major/Minor victory and loss percentages and conditions for all gametypes
- Updated Domination gametype scoring values
- Improved weapon feel and hit feedback
Sony handed the beta out to 16,000 gamers who applied for an access code via the PS Blog.