NesterJ 1.11 and Mike Tyson's Punchout
Not quite sure if I have graphical settings correct and I'm getting a few glitches...just curious if they are settings or the emu itself...
On Mike Tyson's Punchout, the 'cut scenes' (ie. your dude jogging behind your trainer on the bike in front of the Statue of Liberty) is severely corrupted...the character sprites look fine but the city background is all text/ASCII characters...
On Rygar, the dude disappears everytime he gets hit and remains gone for a couple of seconds...sometimes, the creature sprites flash a bit but enabling 'Extend Sprites Mode' appears to have fixed that...
Here are my current settings but I've tried most everything...these appear to be the most stable...
Extend Sprites Mode ENABLE
Black and White Mode DISABLE
Default Palette Type NINTENDULATOR
Screen Size FULL SCREEN
Wait VBlank ENABLE
TV Mode AUTO
Rapid Mode ??????? 15 count/sec (NTSC)
Speed Mode Toggle DISABLE
Speed Mode 1 ?????? 80fps
Speed Mode 2 ?????? 40fps
CPU Frequency 222 MHz
I have no idea what rapid mode and speed mode are.
Anyway, any insight would be greatly appreciated.
And many thanks to the authors/coders. Excellent emu...great sound and compatibility. Nothing better than Kid Icarus and Metroid in the palm of your hand.