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map makeing question
ive made a bunch of maps on my computer and i finally got the quake III radiant so i can convert them and i did bsp_fullvis then i put them on my psp they run and work ok exept for one thing there are triangles of shadow everywhere. alot of them so if anyone knows whats wrong please tell
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that could be anything buco...
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um what if i took a picture
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I'd need to see the maps and screens from iris...
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alright thanks but im on dial up so i cant right know but i have some ideas to try to fix it
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Have you tried making the lights less intense?
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what intenciy is normal high and low i was useing defalt thanks i think that was it cause it worked fine without light