Re: ScummVM mp3/ogg support
I've not attempted this myself... i believe lyonhrt has compiled scummvm in the past, maybe he could give you a hand.
Re: ScummVM mp3/ogg support
i'm not in the posistion right now i'm affraid (pc is in bits still!)
sounds like you havn't got libronin, you can get that at
http://peter.bortas.org/scumm/
Re: ScummVM mp3/ogg support
[quote author=LyonHrt link=board=dcemu;num=1091765477;start=0#2 date=08/11/04 at 12:48:59]i'm not in the posistion right now i'm affraid (pc is in bits still!)
sounds like you havn't got libronin, you can get that at
http://peter.bortas.org/scumm/[/quote]
Well I have gotten everything I need, but as I said, I'm completely new to all of this so i really have no idea what i'm doing. I can't seem to get the proper toolchain together, and cygwin is just plain confusing to me.
I was wondering if you got the pc issues worked out lyonhrt? If so, could you either compile the latest version, or point me to an faq that pretty much takes me through the whole process from start to finish. I had been trying to follow a tutorial at http://www.hangar-eleven.de but it has been taken down.
Re: ScummVM mp3/ogg support
;)
DL => dc_build script By BlackAura
Edit
Code:
# Install locations
if test "$MSYSTEM" = "MINGW32"; then
# MinGW
SH4_PRE=/mingw/cross/dc/sh-elf
ARM_PRE=/mingw/cross/dc/arm-elf
KOS_PRE=/mingw/cross/dc
else
# General Unix system
SH4_PRE=/home/erwan/dc/sh-elf
ARM_PRE=/home/erwan/dc/arm-elf
KOS_PRE=/home/erwan/dc
Command : sh dc_build.sh [option]
Re: ScummVM mp3/ogg support
Ok.. that just confused me even more.. What the heck is a build script. Um.. I'm just gonna hope that Marcus decides to enable MP3 support in a future version of ScummVM and leave it at that.
I have heard from others that enabling it is futile as the dreamcast does not have enough memory to uncompress the mp3 and still play the game. Sounds legit to me.
I guess i'll just have to deal with having multiple cd's for all my lucas arts games.