WiiDoom 0.4.2 released by Jendave
WiiDoom is a Wii port of Doom using the open source PrBoom engine.
Changelog
0.4.2 - 13-May-2010
Compiled against devkitpro r21 and latest SDL.
http://wiibrew.org/wiki/WiiDoom
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WiiDoom 0.4.2 released by Jendave
WiiDoom is a Wii port of Doom using the open source PrBoom engine.
Changelog
0.4.2 - 13-May-2010
Compiled against devkitpro r21 and latest SDL.
http://wiibrew.org/wiki/WiiDoom
YES YES YES YES YES YES YES YES!!!
Now to wipe that dust off my Wii! Seriously!
NO NO NO NO NO!!!
Still no OpenGL support (minor but still).
The controls still blow much ass and if you go into the menu and try to adjust them, they become unpredictable and you can't re-corrupt them except by deleting your files and starting over from scratch.
But at least it works again, but like the old release, still FAR from polished!
Then again, maybe it would be best off just to give it classic controller support and forget the Wii Mote until someone comes along to port ZDOOM.
Please someone fix this!!!!!!!