'Do players care about graphics?' - Bulletstorm dev
Bulletstorm developer, People Can Fly has questioned whether players actually give a monkey's about graphics any more.
Speaking to CVG, founder Adrian Chmielarz said he doesn't really care about video game visuals that much - so it's really lucky that his shooter looks fantastically good.
"The thing is, we really do not care that much," he said of game graphics. "When you take a look at the visual quality of Gears - the density of detail, so to speak - in my opinion, it kills Modern Warfare easily. But, Modern Warfare is 60 frames-per-second, and composition of the scene in Modern Warfare is really, really good. It's excellent.
"I think right now so long as the game has a minimum level of quality, which is for us and everyone who wants to matter in this business is really high, do players really care? Seriously, if it really looks good, do we need to join race?
He added: "If people say our game looks better than another game, we will be happy, but that's not our goal. We just want to invite you on an adventure."
Bulletstorm, in case you missed it, is a Cliff Bleszinski-produced shooter in which you can impale people on giant, spike wielding plants, slide kick bizarre-looking guards, and in which a man can exclaim, "You scared the dick off me!" when he feels like it.
Cliffy B recently stuck up a six minute walkthrough video of the game in action. Watch it.
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