Some developmental questions
1. I am making the game itself in adobe flash but seeing as though I can incorporate flash into my exe file (written in c++), will it work on the dreamcast (im using flash 8, but i guess i can try 7) I remember finding a version of flash for dreamcast, but I cannot remember where at the moment. Doesnt planetweb have flash on it?
easier version: if i make a c++ program that has a swf in it, will it run on the dreamcast?
2. How do I make a VMU image? Since Im not sure how to incorporate saving (+ its a platform game that can be completed in one sitting, or through passwords I guess), I just want a simple VMU image to appear. In the shell part of my program written in c++, can I incorporate it there?
easier version: how do i make a vmu image?
3. How will I be able to burn said game onto a cd? more specifically, make a self-booting .cdi file. Is there a program for that?
easier version: how will i burn/boot it?
4. Do I need an official dreamcast sdk to make the game?
easier version: none
5. Will anyone be willing to help me test the game?
easier version: none
6. You have any ideas where I can find a template to use for the instruction manual and boxart? im probably just gonna do what fast striker (bought it) did and use a regular size dvd case.
easier version: cover art templates?
thanks if you help me? seeing as though people rarely post on the forum, i decided to get some conversations going. I can fully tell you what its about, but I can tell you this is the next possible candidate for a homebrew game to be sold commercially like faststriker and all them things. If you help and I get far enough as to manufacture it, I might be willing (if I do this) to send helpers the first editions of the limited edition, signed (im sure in the future, if this was a comemrcial homebrew game, that would be worth more money) and a regular version.
EDIT:
http://www.gnu.org/software/gnash/
I found the open source flash player here. It is written in C++ and there is a version of it for windows, as according to wikipedia. Can one of you help me (start me off or something, or even help with the project?) make it so that visualbasic (i downloaded the c++ writer, im not sure that would make a difference though, right?) has code in it that (when on a cd) if there is a swf playing, it will use that gnash to play it?