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OpenMW v0.18.0
via http://www.aep-emu.de/
OpenMW is an open-source engine for the game The Elder Scrolls 3: Morrowind.
Quote:
The OpenMW team is proud to announce the release of version 0.18.0! Release packages for Ubuntu are now available via our Launchpad PPA. Release packages for other platforms are available on our Download page. This version introduces a myriad of new features, including Level-Up, Key re-binding, Spell buying, eating ingredients, using Keys to open things, and much more. Read on for the full changelog.
WeirdSexy stars again, in our 0.18.0 release video:
Known Issues:
- The launcher can crash on OS X versions < 10.8, this will be fixed in version 0.19.0
- “Shaking screen effect” can occur on cell change
Changelog:
- Implemented Level-Up dialog
- Implemented Hide Marker, fixes big black blocks
- Implemented Hotkey dialog
- Implemented Keyboard and Mouse bindings, input system rewritten
- Implemented Spell Buying Window
- Added support for handling resources across multiple data directories
- Implemented Object Movement/Creation script instructions
- Initial AI framework implemented
- Implemented eating Ingredients
- Implemented Door markers on the local map
- Implemented using Keys to open doors/containers
- Implemented Loading screens
- Implemented Inventory avatar image and race selection head preview (note that only default Dunmer male displays at the moment)
- Fixed the size of Preferences menu buttons
- Fixed Hand-to-hand always being 100
- Fixes for NPC and character animation
- Fix for sound coordinates
- Fix for exception when drinking self-made potions
- Fix for clothes showing up in 1st person
- Fix for weird character on door tooltips
- Collision fixes
- Fix for “onOfferButtonClicked” crash