News from Heinrich Tillack
OpenGL for Dreamcast.
GL_QUADS fixed!
V0.41 has a new example: Buggydemo ( feat. ODE V0.5 for Dreamcast). This demo shows the working GL_QUADS code !
More info at the official website here --> http://a128.ch9.de/
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News from Heinrich Tillack
OpenGL for Dreamcast.
GL_QUADS fixed!
V0.41 has a new example: Buggydemo ( feat. ODE V0.5 for Dreamcast). This demo shows the working GL_QUADS code !
More info at the official website here --> http://a128.ch9.de/
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I added some null functions and implemented a couple more functions to get a port of Marfitude to work with SDL and KGLX. How can I make these changes available so either they can make it into the next release etc. Iv since upported my changes to KGLX0.41.
It is a limited subset of the OpenGL library. Iv used it to port Marfitude to the dreamcast. .Quote:
Originally Posted by lukej101
http://storm-studios.net/GPF/chk7marfitude.jpg
Troy (GPF)
Sweet news i am glad thats done and cant wait to see what people can think of next