Emulation on the PSP, What Can we Expect if they fully Crack the Console?
The PSP is a very powerful Handheld console with a uncapped speed of 333MHZ,(at the moment its capped to conserve battery life), the logical step is to use Memory Cards that have up to 2gig of capacity and that begs the question what is the PSP capable of emulating. Well im sure a Keyboard add on will come soon and if you look at what the GP32 has in the form of emulators you can start the mouth watering. Personally with the speed factor i would say (making sure they crack it first) that Snes and Megadrive emulation could be full speed and you may even get a decent GBA emulator not to mention the possibility of a PSX emu being doable.
What do you thinks posible with the PSP Specs.?
What I think (If anyone cares).
First, the things we will probably see, and speed estimates.
- Well, all the classics. (8 bit) at perfect speed.
- All the 16 bit consoles (perfect speed).
- MAME (Speed depending on game).
- All the gameboys up to the GBA (perfect speed).
- Lots of useless emus like the TI's and Apple, etc.
- NeoGeo (Speed depending on game, probably perfect).
- 32X (Speed depending on games, usually 100%).
- Sega CD (Should be perfect speed).
Here is where it will get interesting. These are in the "maybe" column.
- PSX (Possible 70%+ speed, probably more).
- Saturn (Hmm, having contributed to a now dead Saturn EMU I can tell you one thing. If someone makes it possible)...
- N64 (Can't say. Entirely different architecture then the PSP. Where the PSX is similar).
Yes there might be display issues, but nothing a lil creative resizing won't fix. Parts of the screen will be black but think of it like watching a wide screen program... erm yeah, that’s it lol... But imagine the black on all sides, lol.