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GMDL bugs/issues
Hi there,
I found just a small bug and a rather annoying issue. If anybody knows a workaround...
1)I am not able to enter 0, 0 in the advanced x/y coords, so i'm not able to make world-maps (only tested with google). It always jumps to 1,1.
2)Another rather annoying issue is the inability to use floating numbers for those x/y coords. The jumps for the maps are quite enormous for integer-type. If I try to enter a float I receive an unhandled exception.
Cheers,
CH
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1) Click Pull Tiles (inside the Advanced panel) rather than Download Map (which runs the get numbers code that makes the values jump to 1,1)
2) No work around for that - it's due to the way the tile system works (zoom out more and then deselect the area you do not need).