Thommasc has updated his early attempt to bring Starcraft Ghost to the Gameboy Advance. This version adds scrolling to the map.
http://img215.imageshack.us/img215/7505/star2jc0.jpg
Source: http://playeradvance.org/forum/showthread.php?t=9200
Printable View
Thommasc has updated his early attempt to bring Starcraft Ghost to the Gameboy Advance. This version adds scrolling to the map.
http://img215.imageshack.us/img215/7505/star2jc0.jpg
Source: http://playeradvance.org/forum/showthread.php?t=9200
ooh nice release :)
Now, will this become vaporware too?
I kid...I kid...
Wouldn't it be better to just bring the original StarCraft to DS?
"Now, will this become vaporware too?
I kid...I kid..."
It is a school project. I have to finish it for end of september. There are two others school pals who are working on AI and display optimization issues.
I'm on august vacation, I'll be back on september.
I'm still looking for a level designer who can creates maps&tiles extracted from the original starcraft map editor. As soon as I get my first map, I release the V0.5 with units & maps collisions.
Next steps will be :
- Calldown Mode & stealth mode
- Mission Triggers
- Dialogs
"Wouldn't it be better to just bring the original StarCraft to DS?"
I believe a console like NDS can't display enough units, and handle algorithms of a true RTS.