ScummVM PSP -Beta 3 Released
<a href="http://forums.ps2dev.org/viewtopic.php?t=2550" target="_blank" >Joost Peters, Paolo Costabel & Thomas Mayer</a> have updated their port of ScummVM to the PSP, heres whats new:
<BLOCKQUOTE>What's new in Beta 3:
- 640x480 games support (Curse of Monkey Island, Broken Sword 1 & 2)
- Savegames independent of EBOOT.PBP location (move your old savegames to \SCUMMVM_SAVEGAMES)
- Mapped '.' (skip dialog in SCUMM games) to SQUARE button.
- Implemented screen shaking (used in SCUMM engine)
- Fixed: crash in FT gas-tower cutscene (and probably other places as well)
- Fixed: graphics glitches (e.g. Guybrush' shirt in MI1)
- Fixed: Blue-screen crash on SCUMM games when MONSTER.SOU missing or compressed with something other than mp3.
- Fixed: mouse-cursor-at-incorrect-position bug in non-320x200 SCUMM games (Zak FM-Towns, etc.)
- Fixed: Home button (thanks Yun Zheng Hu!)</BLOCKQUOTE>
Downloads and more information here --> <a href="http://psp-news.dcemu.co.uk/scummvmpsp.shtml">http://psp-news.dcemu.co.uk/scummvmpsp.shtml</a>
Thanks to the ScummVM Team for a great release.