Game Modding in Danger? Thanks alot GTA
From www.beyondunreal.com
Quote:
Originally Posted by hal
Modding In Danger?
RegularX opines on how the fallout surrounding the hidden sexual content in Grand Theft Auto: San Andreas will effect custom modifications in the future.
When the ESRB themselves are saying that if a kid can alter the content of a game in violation of the EULA, then it's the responsibility of the company to insure those alterations don't modify their rating .... well, modders have a problem. If a kid in his basement with a hex editor can cost a company millions in sales with a modification, do you really think companies are going to be as interested in offering tools and technical advice for kids to do the same? The days of Counter-Strike are over. Mods are no longer a major selling asset, they're merely a value add to a retail box with low risk to the parent company and great opportunity to find upcoming talent. But neither of those benefits are worth the risk of having a couple of kids take your game, turn it into a sexy romp and then become the focal point of Congressional hearing.
not cool. :mad:
In an almost related story Halo 2 hacks have been severly halted due to the missues of modified content being used online. I used to do alot with Halo 1 but since any idiot 13 year old can now due a Projectile Swap thanks to the simplicity of the tools, all the modding scene does is cheat... It seems people just love to take good things and use them for their own retarded pleasures (sick pleasures in the case of GTA:SA).