Andon has posted some news on the progress of his Snes9x port to PSP:
Read the full post in this forum Topic --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=8449Quote:
On the note of optimization, I'm looking into optimizing the tile code to use the GPU at the moment. This is the one key area that's keeping Snes9x from running at "full speed" on the PSP. Optimization really needs to be focused on this and not the more trivial things y's been working on.