Originally Posted by jman420
I thank everyone for the enthusiasim, but I realy just want this game to be done right, with fully meshed objects, not static meshes in the doom3 level builder....and yaustar, I know the limits for the psp,
it can render over 300,000 triangles per rendering pass, (minus a bit for lighting and shadows) but still your guarnteed 200,000 triangles per pass if you code a rendering engine good enough...
Now, I need someone to code, I dont want to go with modding another game if I dont have to..