GPF, You can to do a big keyboard. (9/10eme of screen of bottom) ?
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GPF, You can to do a big keyboard. (9/10eme of screen of bottom) ?
Reformatted the cf card. No luck. Going to run an error check next. If that don't work, I'll just take some of the games off.
EDIT: Just ran chkdsk and it found no errors on the card. I'll try downloading the current version and repatching the dldi. If that don't work, maybe just stick with the previous version.
EDIT AGAIN: Took all but 23 games off - now it works. Go figure. :confused:
Mine gets to the intro screen of any game than hangs, only have 30 roms in the rd directory.
Basically the program goes nuts, its as if the keys are being pressed as soon as the game loads.
Eg: the menu on Head over Heels just cycles over and over like the spacebar is held down until it crashes!:(
Dropped the number of roms to 3, no difference!
It looks much faster than prevoious versions even for the brief few seconds the emulator runs and then crashes.
Using an M3 SD - Passcard 3.
First off let me say a big thank you for all your hard work Troy. :thumbup:
Without clever people like you i wouldnt have the option to use an emulator on my DS so im sure you hear it all the time but thanks all the same for all the work you are putting into coding and tweaking this emulator for everyone here.
The CBM 64 was my "playstation" as a kid and i have so many fond memories of the 80's its untrue. Anyone remember the zzap 64 magazine which was also awesome? :)
Anyway i better get out what i want to ask or else i will be remenissing all day on the C64.
First off i have a technical issue with frodo and then i have an idea regarding that "extra space" above the keyboard and how it could be used.
firstly my specs are:
nintendo DS lite
M3 Simply DS rev 1 (firmware 1.2)
sandisk micro sd car 1gb
Firstly i download the fist frodo ds file which implimented the dldi and patched that with the r4/m3 ds simply file and it started crashing (top screen was corrupt) then i tried it a few more times and the screen at top was fine. however i couldnt get the games to load. it would find them but when selecting them it just put me to the c64 main screen without loading the games. right shoulder button would not work either. "syntax file not found" etc.
then i tried the newer version with the menu and i still and to this day cannot load the games.
What am i doung wrong, what is the exact process for loading games? Is it simply selecting on a game and pressing a button?
Any help would be truly appreciated or even better could someone who has a working patched "dldi" frodo version working with the m3 simply / R4 attach it up here so i can download that to try it out please.
Now for my suggestion regarding that "extra space" above the keyboard.
why not intergrate the the touchscreen keyboard and the scrolling game menu at the same time so both can be displayed.
So what you have once frodo loads up is the keyboard at bottom with the scrollable game list at top.
now here is the clever bit. with a button on the ds (preferably the L shoulder button) you can make the keyboard dissapear or appear so u can show more games on the list or just have it split.
Also soft reset would bring you back to the split bottom screen (keyboard / game list).
Also having a touch screen scroll bar added to the game list so not only can you use the touchscreen keyboard but you could scroll with the touchscreen.
and if possible having the game list text in white while all other info text in red would give a nice seperation from actual text info and your roms /games available to select.
It just seems more intergrated to me to have it this way round but hey what do i know im no coder just a graphics designer at heart.
Here's a screenshot of my idea on layout:
http://i107.photobucket.com/albums/m..._watts/c64.jpg
Its only a suggestion, feel free to tell me to shut up if you want.
Thanks in advance.
I tested about 150 d64 files last night on my M3SD and occasionally had hiccups with it reading the filelist in. But most of the time I was able to navigate fine through all the files, its seemed like anything past the first 25 though didn't work lol.
So my guess is either there are still some issues with the new directory scanning code of the toolchain and libfat. Or some kind of incompatibilities with certain sd/cf cards. Maybe I need to go back to old menu or a completly new implementation.
Troy(GPF)
Look like a good idea, unfortunetly I don't know how to do that :( I'll look into though.
Maybe its the particular version of dldi patcher that you are using?
I spent my childhood with the vic-20 and c64 and that was the reason I decided to port this, I love the c64 :)
Technically the way it should work is you start Frodo, it list the d64 files on your card, you select the file with the a button. C64 starts, you either type load"*",8,1 and it should load the disk. Or you can press the right trigger to automate the type of that.
Troy(GPF)
My only suggestions so far -
Have an option to turn off sound (might this speed up emulation?)
Clip the left+right borders completly, and size the screen so that the top+bottom borders ar 16 pixels (main screen them being 256x160) this would give a slightly better look to the screen, keeping as close as possible to the correct aspect ratio.
[general frodo question]
Has anyone ever got creatures 2 to work in frodo? I cant seem to load the second disk.
Just out of curiosity, will this ever be able to support t64 files?