@MIB.42, I finally got some time to try out this program, and I must say, it's pretty cool.
I used to do similar thing with cygwin scripts and image-magic, but, of course, it was not as user friendly...
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@MIB.42, I finally got some time to try out this program, and I must say, it's pretty cool.
I used to do similar thing with cygwin scripts and image-magic, but, of course, it was not as user friendly...
Good luck, i'm still converting my 550 mb map on a spare celeron computer i found.
Way too slow but ok.
Just status update... Getting closer to a decent - and relatively fast - color reduction... It's not trivial... Here is a snapshot on the analysis code to fine-tune the algorithm :
nice!
Looks almost as complex as photoshop.. :-)
I was hopping you'd do some psp coding too...
I may need help in following areas:
- psp-290 -> nmea converter
- stick to road functionality (check current pixel and see if you are on a road, if not try to look around for road colors..
- route calculator (based on google maps imagery)
anyway.. it's up to you!
great work with the tool!
Great MIB.42 !
Could you make this simple function into 0.3 ?
Comparison table of sizes. If i resize a picture in Photoshop it says:
At quality 100 the size will be ... At quality 50 the size will be ....
Now in your program could you make a comparison (with radio buttons) to choose if you want to have JPEG conversion, or PNG conversion)
So for example:
Your map with 60% compression will be 500 mb with JPEG and 400 mb with PNG. So we can choose what's best for us. Not only the file quality but also file size comparison :)
This is calculated on the fly after conversion.
Is there any up to date GPSFS documentation available ? I have read mapthis parsing code, but it is a bit ennoying... So if you have just some clues they are welcome :)
I would like to understand the "basezoom", is it to tell the zoom used for the map first level of tiles (ie the first 4 tiles if I understood properly) ?
Regarding the tile index in the early documentation I found it is said it is an offset, but as there are several files I guess there must be a file index as well.
Regarding the tiles size is it constraint ? (ie 256x256) or is it free ?
Thanks for your help ;)