apologies if it was already asked, but i don't want to read the 100+ postings in this thread.
my question:
which hardware specs should our pc have to run an emu like that?
apologies if it was already asked, but i don't want to read the 100+ postings in this thread.
my question:
which hardware specs should our pc have to run an emu like that?
An emulator of that kinda spec really should need a 2ghz+ to run full speed in c and asm in directx.Quote:
Originally Posted by BOzard
this "emu" is meant to be written in java, so I would expect double.
Not to say that it is fake but ..i could make a better fake ....
lol..
seriously ..some one send me loads of psp screenshots and ill make a better fake ..
i'll make videos and everything ..lol
you overestimate the psp's power if you think a proper emulatore in c, asm and with hle hardware rendering (implied by directx) would take a 2+ghz processor. (either that or your measure is an old 2.0ghz p4 200mhzfsb)Quote:
Originally Posted by MikeDX
I'm not going on the newer cores with loads of l2 cache, i am basing it on the old amd 2400xpQuote:
Originally Posted by quzar
first you should make yourself contactable... ;)Quote:
Originally Posted by nebulator
err thought i was ...hmm ...fixed ?
http://www.free-screen-capture.com/f.../download.html
Capture a video of the emulator running, then that'll shut everyone up. Using the highest quality and FPS settings in the options, and then zipping it with 7z can zip a 95mb video to a measly 700kb.
Ok...just cos i can ..and for some reason want to,
i will make a fake !
does the emulator support gdb debugging or anything like that? So that those of us that don't have hardware always with us or don't always need hardware to test with while coding homebrew software?
If you need a tester of that type of thing let me know. I don't care for commerical game emulation, just homebrew coding tools.
thanks,
Troy(GPF)
http://gpf.dcemu.co.uk