.....so I wasn't crazy with not being able to load roms or isos. Thanks for the update Notaz. I won't have to check myself into a mental ward now.
.....so I wasn't crazy with not being able to load roms or isos. Thanks for the update Notaz. I won't have to check myself into a mental ward now.
Well I meant features which need weeks of work, not 15-minute fixes of bugs which make emu completely unusable.
It depends on game, post the game name next time. Probably needs "better sync" in "sega cd options". Or you have mp3s missing/incorrectly named.
Just enable "Scale/Rot. fx" in "sega cd options".
This one also needs "better sync".
hi Notaz, can you add in next release option for Button assign like it maked in Registry Hacks on Custom FWs Rec0very?
and my customization for eboot:
icon:
http://img91.imageshack.us/img91/1525/icon0ij8.png
pic1:
http://img91.imageshack.us/img91/6681/pic1lc3.png
menu background (skin):
http://img91.imageshack.us/img91/1631/backgroundgg8.png
this emu owns all genesis emus! just please make a sound louder , cause in some sega cd games it too low
Would it be possible to adapt snes from gp2x emu to psp they in the thread below that it is fullspeed at 250 mhz)
here is the source code:
http://www.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,46,2044
What for? You have Snes9xTYL which runs all games fullspeed with sound in the ME versions, except of course for the extra chips and Mode 7 ones (which, you bet, also won't run fullspeed on Squidge/PocketSNES).
but i think it we would be cool if someone could port the gp2x amiga emulator to the psp. that could be fantastic! =)