has the save/load game bug been fixed yet? If not I'm interested. I did mods to fps engines when the source code was released (mainly just quake) and honestly save/load is an easy thing to fix as long as the app it was ported from, what was it, jDuke? supported it, which I'm sure it does. I'll take a look at it but I haven't done anything for psp yet I've only written windows apps and worked on quake with visual c++ and I doubt you can compile psp apps with vc :) But I'll take a look at it as long as there is still demand for the save/load. It's been awhile since the last post was made and then everyone went silent. So it's either, everyone is satisfied now due to a fix I'm unaware of or everyone just gave up.