Great release. :)
But Super Sidekicks 3 still doesn't work. :(
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Great release. :)
But Super Sidekicks 3 still doesn't work. :(
doesn't matter. Super Sidekicks 3 doesn't play right on the original emulator and is to a point not playable. The bug is that the field is not displayed properly, and instead of the field there are just two sets of the audience.
as for saving, i think if there is actually a file being saved in order to get it to work, certain games require you to load it (this is what we get for having no real bios emulation).
Hi at all,
first of all Sorry for my bad english.
I have problems to run the NeoGeoCD-Emu on my PSP V1.50. I've read all this Thread but this Emu doesn't run.
I have 2 Folders in PSP/GAME called "neocd" and "neocd%" cause i have the Version 1.50. In the Folder PSP/Game i have also put a folder wich named "neocdpsp". In this Folder there is another Folder called "Metal Slug". Also i have put the "NEOCD.BIN" there. In the "Metal Slug" folder i put the mslug.zip and the "neocd.mp3" folder. When i start the Emu, there comes following error "Fatal error: Could not load NEOCD.BIN".
Can someone help me. I've tried everything but i don't know where the mistake is.
Thank you.
Here's the latest version.
This is the authors website
http://yoyofr92.free.fr/psp/index.html
SmashinGit u should make a new topic and upload these files I think
That's the bug.Quote:
Originally Posted by quzar
Gutting.
Is there a save/load state in this emulator please ?
no, and there most likely never will be. A save state would be around if not over 10mb.
you cant save :(...... it sucks.... ive tried, and um, the memory card thing is in japanese..
also when i go to combat training on metal slug 1 or 2, when i press X it just takes me back to the menu......
there is saving (in the emulator, maybe not this port of it...). the memory card thing is in japanese because the emulator is hardwired for japanese. You have to go to the memory card manager to do it.