Originally Posted by
elgoog
I wouldn't say it's the Wiis fault, its just that all these 3rd party designers don't work on the motion tracking that much, or in fact, too much. Great hits like Metroid used the controls perfectly, not too much wii-exclusive control types, but still enough to make it entertaining.
Its these pain-in-the-arse designers like EA who release a game on all 3 platforms, but forget to take into account that the wii has different needs, and basically rhey shove all the controls into motion sensing, which, lets face it, is hard. (MARIO KART lol)