Man ya just had to find a way for me to disrupt my coding. ;)
Dling now. Can't wait to try.
Also nothing against packmanfan but I am glad we now have a true port of quake and not the modified pocketpc one.
Regarding Quake 3.
This would be very difficult to port. Pretty much one needs to heavly modify the game to be close to the dreamcast version (posibly even use the dreamcast pak files) but still will run into issues regarding memory usage (dc had 8megs of vram vs psp 2megs).
I really think our only posibility is to build up a 3d fps game based on quake 3 files (like what i am doing with my bsp viewer). This way the system can be much better optimised for the psp.