-
WAKU WAKU 7. Works but with prefetch still loading data in 1st round
WINDJAMMERS, Its All Speed, yeah, very speed, is needed the 64k and z80 in the Under position, the Frameskip set to 0 and Sync SFX of course.
KOF2003, I try this in the Alpha version, In the Windows version of Neo4All works fine but in Dreamcast, It can“t load this rom. :mad:
METAL SLUG 3. I have a version patched of roms that causes the grafics glitches, solves this problem, if you like it, I give you for free of course :) , but I think that I cannot so that to offer roms is illegal, if for reasons that roms cannot be offered these here, write it and it will edit this post.
Street Hoopz, Perfect
Super Sidekicks, wonderful, :o
Excuse my translation, I am Spanish
-
1 Attachment(s)
Music Issues.
M68k music seems to be an issue. These are only a few tests.
Blazing Star: Sound, and NeoGeo BIOS music, but no in-game music. (Current MAME set. *1)
Metal Slug: Music too fast.
Neo Bomberman: Only some sounds, only some music. (Current MAME set. *2)
Neo Mr. Do: Music too slow.
Rage of the Dragons: Sound, and NeoGeo BIOS music, but no in-game music. (rotdd set found at snesorama. However, w/ modifications. *3)
*1 (Allows it to work.)
Code:
#mame set of blazstar
game blazstar MVS "Blazing Star"
CPU 0x300000
239-p1.bin 0x0 0x100000 NORM
239-p2.bin 0x100000 0x200000 NORM
END
SFIX 0x20000
239-s1.bin 0x0 0x20000 NORM
END
SM1 0x20000
239-m1.bin 0x0 0x20000 NORM
END
SOUND1 0x800000
239-v1.bin 0x0 0x400000 NORM
239-v2.bin 0x400000 0x400000 NORM
END
GFX 0x2000000
239-c1.bin 0x0 0x400000 ALTERNATE
239-c2.bin 0x1 0x400000 ALTERNATE
239-c3.bin 0x800000 0x400000 ALTERNATE
239-c4.bin 0x800001 0x400000 ALTERNATE
239-c5.bin 0x1000000 0x400000 ALTERNATE
239-c6.bin 0x1000001 0x400000 ALTERNATE
239-c7.bin 0x1800000 0x400000 ALTERNATE
239-c8.bin 0x1800001 0x400000 ALTERNATE
END
END
*2 (This allows the current MAME ROM to work.)
Code:
#mame set of neobombe
game neobombe MVS "Neo Bomberman"
CPU 0x100000
093-p1.bin 0x0 0x100000 NORM
END
SFIX 0x20000
093-s1.bin 0x0 0x20000 NORM
END
SM1 0x20000
093-m1.bin 0x0 0x20000 NORM
END
SOUND1 0x600000
093-v1.bin 0x0 0x400000 NORM
093-v2.bin 0x400000 0x200000 NORM
END
GFX 0x900000
093-c1.bin 0x0 0x400000 ALTERNATE
093-c2.bin 0x1 0x400000 ALTERNATE
093-c3.bin 0x800000 0x80000 ALTERNATE
093-c4.bin 0x800001 0x80000 ALTERNATE
END
END
*3 (Allows rotd to work. Use this IPS I made to disable copy protection--which could be circumvented with the emulation of the clock within the NeoGeo--by patching the P1 ROM and take 264-m1_decrypted.bin from current MAME set.)
Code:
#non-MAME set rotdd
game rotdd MVS "Rage of the Dragons"
SM1 0x10000
264-m1_decrypted.bin 0x0 0x10000 NORM
END
SFIX 0x20000
264-s1.bin 0x0 0x20000 NORM
END
CPU 0x800000
264-p1.bin 0x0 0x800000 NORM
END
SOUND1 0x1000000
264-v1d.bin 0x0 0x800000 NORM
264-v2d.bin 0x800000 0x800000 NORM
END
GFX 0x4000000
264-c1.bin 0x0 0x800000 ALTERNATE
264-c2.bin 0x1 0x800000 ALTERNATE
264-c3.bin 0x1000000 0x800000 ALTERNATE
264-c4.bin 0x1000001 0x800000 ALTERNATE
264-c5.bin 0x2000000 0x800000 ALTERNATE
264-c6.bin 0x2000001 0x800000 ALTERNATE
264-c7.bin 0x3000000 0x800000 ALTERNATE
264-c8.bin 0x3000001 0x800000 ALTERNATE
END
END
-
Chui, this is my favorite emulator at the moment and I spend most of my time on it. I'm even spending a lot of my time making prefetches. However, it's really hard to make prefetches when the display goes black at random moments. It would be really nice of you to figure out the cause of this issue and fix it so I can continue my work aiding you in making this emulator better.
Paz y buena suerte con tu vida, amigo.