Streets of Rage
Sonic Adventure (not the new crappy sonic games)
Duex Ex
Resident Evil (an actual survival horror game, not a TPS/Adventure game)
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Streets of Rage
Sonic Adventure (not the new crappy sonic games)
Duex Ex
Resident Evil (an actual survival horror game, not a TPS/Adventure game)
Wing Commander !!!
Privateer ( or Freelancer )
Nexus - The Jupiter Incident
Star Trek Starfleet Academy
Star Wars X-Wing / X-Wing Alliance
I also would love to see a WORTHY Battlestar Galactica Game.
quite simply - i wouldnt.
i know ill be flamed for this but what i write below is what i believe.
the future of games development is in the future not the past. devs are looking at the past for inspiration when they should be thinking of new and unique ideas - unfortunatly for us this costs more money as the game companies have to pay for a brainbox to think of something new then they have to invent new ways to achieve it. its far easier to use current tech to enhance an old game. (how many games use unreal engines? - my point exactly)
the gaming world will stagnate if were left rehashing games of yesteryear. dont get me wrong - i do love a lot of those games from the past but i have yet to see anything thats been remade that is actually far better than what went before it (with but a single exception i can think of off the top of my head - doom) - its as if something gets lost in the translation.
in short i think we should encourage new and unique ideas and encourage the homebrew comunities to share there ideas and perhaps even have the big companies hire these talents to make games that people actually want to pay a lot of money for, instead of forcing us to pay ridculous money for something that may in fact be, well how can i put this nicely, shite.
the wii is the first step towards the correct direction as it is encouraging different ways to play however its not perfect (wii games costs are disproportionate to the game dev costs). the tech is forcing devs to turn to the new ways but its not enough as some are still clinging to the old ways (better graphics - same old stale gameplay)
anyway thats the way i see it and sorry if it lowers the tone of the thread.
Knightmare & KnightmareII: maze gallious)
It could be a "zelda" for the other platforms, i always had the feeling Zelda borrowed some ideas from it. not sure if they did though. you can play an fan remake here:
http://www.braingames.getput.com/mog/
Sonic for sure.
Wonder Boy.
It is very useful.
The Sonic series should have been begrudgingly drug out back and put down a long time ago.
Streets of Rage?
Strider (I liked the NES version because of the way it was laid out)
Guardian Legend (LOZ style gameplay. WIth guns. And an arsenal of weapons. And top down shooting scenes.)
T&C2: Thrilla's Surfari (Gorillas + Skateboards + A quest = AWESOME)
Milon's Secret Castle (Fun game, dragons as main bosses, secrets abound :) )
Orb 3D (Short game, but the concept was intriguing)
Abuse (That game uses concepts from Alien movies and deserves a sequel)
Ninja 3 (Cute platformer, 'nuff said)
364 Sword (Is that the real name? Basically an NES game where you run through an area fighting enemies and navigating obstacles. With the added pressure of racing against a running dog. Comes with a mini game where you fight other swordsmen one on one)