Originally Posted by readme_cps1.txt
What's changed
beta 3
-Added an autofire function
-Changed the pallette calculation mehtoud
-Fixed the CPU allocation process
-Slight fixes to the sprite drawing processing
-Fixed the bug in QSOUND games and pang3 where the SRAM wasn't being saved on exit, but being read in
-Made adjustments so that the sound level in QSOUND games should be more-or-less the same
-Fixed megaman/rockmanj's dipswitches
-Decreased the size of the executable file
-Currently optimizing C68K (unfinished)