I'm enjoying Lunar Strolling School right now =)
I'm enjoying Lunar Strolling School right now =)
Hahaha, the last version version had a 15% speed hindrance and was still perfect by my picky standards :)
Great work Brunni, fantastic emulator.
Carpy: Are you seriously going to play more than 256 roms any time soon?(was there even 256 SMS and GG games combined?)
I get that its a limitation, not one most would ever encounter though.......
Ehm, if you consider to correct that naming issue, it would be very nice to see that we could place our folders not only into the game folder. i personaly prefer to use ir shell and hold my folders and roms wherever i want. just dont like this game folder very much.
as every other emu i know does this in that way, i would highly appreciate, if you could implemt that : )
The menu for this emulator is just the best out there, very cool. Makes me want to play sms and game gear roms. He should make the menu's for other emulators.
isn't it w-lan switch down:confused:Quote:
Originally Posted by under_0ath777
If you include all of the Japanese/European/US versions, yeah, therey were a ton more.Quote:
Originally Posted by bah
I had 290 that were all unique in my folder, no copys, no baddumps and not even any game gear games.
I'm a stickler fo having complete "Goodsets" and TOSEC sets.
Kinda sucked because I wanted to play Zillion and the list only went up to Terminator. I had to move like 40 roms into another folder so it would show up on the list.
wow, another update, guess i'll have to delete the other one lol
Carpy, your one extremely dedicated SMS fan :D
Edit: Couldn't you just create a couple of folders inside your rom dir a-m, n-z or whatever and have every single rom with u as u want?
of course, that's what I did.Quote:
Originally Posted by bah
It's not a big deal really. I just though I'd mention it since Brunni seemed to be looking for bugtesters.
By the way, the last release still has the hard coded path issue.
I believe Brunni posted a small update in the other thread which he claims fixed the renaming issue. But I haven't tested it.